Video Game Backlog

2013 · RPG · Dragons · Fantasy

How long isDivinity: Dragon Commander?

by Larian Studios

11 hours

for the typical playerhalf of them between 4.5 hours and 19 hours

Divinity: Dragon Commander cover

Divinity: Dragon Commander among the 199 real-time strategy games here

The whole tier list
BPlayed tier

#90

of 199

ranked by owners here who played past two hours

37%
got past 2 hours
about the kind's 34%
1%
past 20 hours
−5 on the kind's 6%
65%
launched it
+15 on the kind's 49%
79
libraries own it
1 in 31 of the 2,483 read here
Divinity: Dragon Commander ↓
#1 Age of Empires II (2013)#199
35% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Divinity: Dragon Commander hold up?

Grows on people

Do the first two hours of Divinity: Dragon Commander tell you?

In the first two hours34%recommend it

After that80%recommend it

26 in 100 said no: 18 after the window had closed, 8 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 11 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 19 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,560 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 56% recommend it at 2–5 hours, and 91% at 20–50 hours.

13% of its reviews were written inside Steam's two-hour refund window, and 34% of those recommend it. After the window, 80% do. Of the players who gave it a thumbs-down, 68% were already past the window; the typical thumbs-down came 4 hours in.

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When would you get there?

11days

At an hour a night, you’d pass the typical player’s 11 hours on Wednesday, November 25.

Half of its reviewers had played between 4.5 and 19 hours: Nov 19 to Dec 3 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Divinity: Dragon Commander?

The filter

The Finale

9 of every 100 players got to this one and no further.

They hold To Hell With The Devil and never earned it.

  1. Launched it100% launched it
  2. Just The BeginningStart chapter 2.−5644% hold it
  3. You May Kiss The BrideMarry a princess.−539% hold it
  4. To Hell With The DevilMeet Corvus.−534% hold it
  5. The FinaleStart chapter 3.Filtered −925% hold it
  6. Emperor Of RivellonFinish the game.−718% hold it
How this is counted

44% of the players who launched Divinity: Dragon Commander hold Just The Beginning, its first story achievement on Steam, and 18% hold Emperor Of Rivellon, its last. The steepest drop comes between To Hell With The Devil (34%) and The Finale (25%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Divinity: Dragon Commander worth it?

Is Divinity: Dragon Commander worth it? Mostly.

  • Pricey per hour

    A typical real-time strategy game gives 2.1× the hours for the money

  • Liked

    80% recommend it after the refund windowmost real-time strategy games: 87%

  • Usually played

    65% of owners here have played itmost real-time strategy games: 59%

How this is counted

At Steam's US list price of $39.99, the typical player's 11 hours come to $3.64 an hour. Past the two-hour refund window, 80% of its Steam reviewers recommend it. At $3.64 an hour, Divinity: Dragon Commander costs more per hour than 202 of 233 real-time strategy games here: the typical one of 233 real-time strategy games here charges $1.71.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (real-time strategy games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Divinity: Dragon Commander today?

On PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2013
How this is counted

From IGDB, found by its Steam app: the machines Divinity: Dragon Commander came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Divinity: Dragon Commander?

Give the ball your Steam profile link or name. It reads the games you own most like Divinity: Dragon Commander, how long each held you against the typical player, and how long Divinity: Dragon Commander would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@eltorga holds this page

  1. 1st@eltorga9.9 h
  2. 2nd@foxworks5.7 h
  3. 3rd@pr-xy1.4 h
  4. 4th@tyr1 min

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Divinity: Dragon Commander?

  • 1 in 3,631

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Divinity: Dragon Commander

  1. 1

    Dragon Age: Origins - Ultimate Edition

    Divinity: Dragon Commander, but a CRPG, and three times the hours

  2. 2

    Frostpunk

    Divinity: Dragon Commander, but a city builder, and a survival game

    Loved · 93%Games like Frostpunk

  3. 3

    Dragon Age Inquisition

    Divinity: Dragon Commander, but an action RPG, and open world

    Mixed · 76%Games like Dragon Age Inquisition

  4. 4

    DRAPLINE

    Divinity: Dragon Commander, but a roguelite, and pixel art

    Loved · 97%Games like DRAPLINE

  5. 5

    Angels with Scaly Wings / 鱗羽の天使

    Divinity: Dragon Commander, but a visual novel, and psychological horror

  6. 6

    The I of the Dragon

    Divinity: Dragon Commander, but an action RPG, and a quarter of the hours

    Mixed · 71%Games like The I of the Dragon

All 30 games like Divinity: Dragon Commander, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Divinity: Dragon Commander: a kind of game it is that Divinity: Dragon Commander is not, a feature its tags carry that Divinity: Dragon Commander's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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