2015 · Adventure · Indie · RPG
How long isDivinity: Original Sin Enhanced Edition?
by Larian Studios
52 hours
for the typical playerhalf of them between 17 hours and 91 hours
76% recommend it at 0 to 2 hours
85% recommend it at 2 to 5 hours
82% recommend it at 5 to 10 hours
85% recommend it at 10 to 20 hours
89% recommend it at 20 to 50 hours
92% recommend it at 50 to 100 hours
94% recommend it at 100 to 200 hours
95% recommend it at 200 to 500 hours
Does Divinity: Original Sin Enhanced Edition hold up?
It grows on people: 85% recommend it at 2–5 hours, and 95% at 200–500 hours.
How long would it take you?
Your Steam profile link or name: where you are in Divinity: Original Sin Enhanced Edition, and how long the rest is at your own pace. Public profiles only. No account needed, and no library is saved.
Nobody holds this page yet
- 1stopen– – –
- 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Is Divinity: Original Sin Enhanced Edition worth it?
Video Game Backlog
One hour, at list price
Divinity: Original Sin Enhanced Edition
- Steam list price, US
- $39.99
- Typical player
- ÷ 52 h
List price. Not a sale price,
not what anyone paid.
- 90%recommend it once the refund window has closed
- 85 → 95%it grows on people: at 2–5 hours, then at 200–500 hours
- 21 of 73Steam libraries read here that own it never launched it
Do the first two hours of Divinity: Original Sin Enhanced Edition tell you?
In the first two hours76%recommend it
After that90%recommend it
18 of every 20 thumbs-down came after the window had closed, 2 while a refund was still possible.
4% of its reviews were written inside Steam's two-hour refund window, and 76% of those recommend it. After the window, 90% do. Of the players who gave it a thumbs-down, 92% were already past the window; the typical thumbs-down came 27 hours in.
Where do players get filtered in Divinity: Original Sin Enhanced Edition?

The filter
I walked with a zombie
25 of every 100 players got to this one and no further.
They hold Suspicious minds and never earned it.
How far do players get in Divinity: Original Sin Enhanced Edition?
56% of the players who launched Divinity: Original Sin Enhanced Edition hold Suspicious minds, its first story achievement on Steam, and 9% hold To hell with the devil, its last. The steepest drop comes between Suspicious minds (56%) and I walked with a zombie (31%).
Divinity: Original Sin Enhanced Edition grows on you

Grows on you
85% of its Steam reviewers recommend it at 2–5 hours played, and 95% at 200–500 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Made this game? Put the seal on your site.
<a href="https://www.videogamebacklog.com/game/divinity-original-sin-enhanced-edition#seals"><img src="https://www.videogamebacklog.com/game/divinity-original-sin-enhanced-edition/seal/grows-on-you.png" width="160" height="160" alt="Divinity: Original Sin Enhanced Edition: Grows on you. 85% of its Steam reviewers recommend it at 2–5 hours played, and 95% at 200–500 hours played."></a>Did everyone who owns Divinity: Original Sin Enhanced Edition play it?
21 of 73
Steam libraries read here that own it never launched it
How this page counts
- The hours
- Half of its Steam reviewers had played 52 hours or less when they gave their verdict. The middle half sat between 17 hours and 91 hours. One bead is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 33,300 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
- The price
- At Steam's US list price of $39.99, the typical player's 52 hours come to 77¢ an hour. Past the two-hour refund window, 90% of its Steam reviewers recommend it. The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat.
- Where players stop
- Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
- Everyone's copy
- Counted from the Steam libraries read here, not from all of Steam's players.









