2023 · Hack and Slash · Third-Person Shooter · Character Action Game
How long isWanted: Dead?
by Soleil Ltd.
5.5 hours
for the typical playerhalf of them between 2 hours and 11 hours
Wanted: Dead among the 202 hack and slash games here
The whole tier list#139
of 202
ranked by owners here who played past two hours
- 22%
- got past 2 hours
- −23 on the kind's 45%
- 3%
- past 20 hours
- −7 on the kind's 10%
- 41%
- launched it
- −21 on the kind's 61%
- 32
- libraries own it
- 1 in 78 of the 2,483 read here
Next to it in the ranking
A brick wall partway in: one story step stops 48 in 100 of the players who launched it.
32% recommend it at 0 to 2 hours
68% recommend it at 2 to 5 hours
75% recommend it at 5 to 10 hours
85% recommend it at 10 to 20 hours
Does Wanted: Dead hold up?
Grows on people
Do the first two hours of Wanted: Dead tell you?
In the first two hours32%recommend it
After that77%recommend it
35 in 100 said no: 17 after the window had closed, 18 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 5.5 hours or less when they gave their verdict. The middle half sat between 2 hours and 11 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,180 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 68% recommend it at 2–5 hours, and 85% at 10–20 hours.
27% of its reviews were written inside Steam's two-hour refund window, and 32% of those recommend it. After the window, 77% do. Of the players who gave it a thumbs-down, 48% were already past the window; the typical thumbs-down came 2 hours in.
When would you get there?
6days
At an hour a night, you’d pass the typical player’s 5.5 hours on Friday, November 20.
Half of its reviewers had played between 2 and 11 hours: Nov 16 to Nov 25 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Wanted: Dead?

The filter
Dauer Synthetics
48 of every 100 players got to this one and no further.
They hold Teach Me How To Blitz and never earned it.
How this is counted
86% of the players who launched Wanted: Dead hold Teach Me How To Blitz, its first story achievement on Steam, and 14% hold Wanted, its last. The steepest drop comes between Teach Me How To Blitz (86%) and Dauer Synthetics (38%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Wanted: Dead worth it?
Video Game Backlog
One hour, at list price
Wanted: Dead
- Steam list price, US
- $29.99
- Typical player
- ÷ 5.5 h
- hack and slash game rate
- $2.70/h
- 5.5 h at that rate
- $15
List price. Not a sale price,
not what anyone paid.
Is Wanted: Dead worth it? Probably not.
Pricey per hour
A typical hack and slash game gives 2× the hours for the money
Mixed
77% recommend it after the refund windowmost hack and slash games: 87%
Often left unplayed
41% of owners here have played itmost hack and slash games: 61%
How this is counted
At Steam's US list price of $29.99, the typical player's 5.5 hours come to $5.45 an hour. Past the two-hour refund window, 77% of its Steam reviewers recommend it. At $5.45 an hour, Wanted: Dead costs more per hour than 240 of 270 hack and slash games here: the typical one of 270 hack and slash games here charges $2.70.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (hack and slash games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Wanted: Dead today?
Almost anywhere
PC, PS5, Xbox Series, PS4 and 1 more.
- todayXbox Series2023
- todayPS42023
- todayPC2023
- todayPS52023
- todayXbox One2023
How this is counted
From IGDB, found by its Steam app: the machines Wanted: Dead came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Wanted: Dead?
Give the ball your Steam profile link or name. It reads the games you own most like Wanted: Dead, how long each held you against the typical player, and how long Wanted: Dead would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@pr-xy holds this page
- 1st
@pr-xy16 h - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like Wanted: Dead
METAL GEAR RISING: REVENGEANCE
Wanted: Dead, but twice the hours, and even better loved
Loved · 96%Games like METAL GEAR RISING: REVENGEANCE
Warhammer 40,000: Space Marine - Anniversary Edition
Wanted: Dead, but co-op, and sci-fi
Devil May Cry 5
Wanted: Dead, but twice the hours, and even better loved
Loved · 96%Games like Devil May Cry 5
Devil May Cry 4 Special Edition
Wanted: Dead, but harder, and twice the hours
Liked · 87%Games like Devil May Cry 4 Special Edition
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Wanted: Dead: a kind of game it is that Wanted: Dead is not, a feature its tags carry that Wanted: Dead's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.




