2009 · Open World · Superhero · Parkour
How long isPrototype?
by Radical Entertainment
8.5 hours
for the typical playerhalf of them between 2.5 hours and 17 hours
Prototype among the 398 action-adventures here
The whole tier list#220
of 398
ranked by owners here who played past two hours
- 34%
- got past 2 hours
- −8 on the kind's 42%
- 8%
- past 20 hours
- −6 on the kind's 14%
- 59%
- launched it
- +3 on the kind's 56%
- 136
- libraries own it
- 1 in 18 of the 2,472 read here
Next to it in the ranking
A touch short for an action-adventure: 8.5 hours for the typical player, shorter than 261 of 512 action-adventures here.
55% recommend it at 0 to 2 hours
86% recommend it at 2 to 5 hours
86% recommend it at 5 to 10 hours
87% recommend it at 10 to 20 hours
93% recommend it at 20 to 50 hours
93% recommend it at 50 to 100 hours
Does Prototype hold up?
Holds steady
Do the first two hours of Prototype tell you?
In the first two hours55%recommend it
After that88%recommend it
20 in 100 said no: 9 after the window had closed, 11 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 8.5 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 17 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 14,400 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 86% and 93% recommend it at every stage past the first two hours.
23% of its reviews were written inside Steam's two-hour refund window, and 55% of those recommend it. After the window, 88% do. Of the players who gave it a thumbs-down, 47% were already past the window; the typical thumbs-down came 1.5 hours in.
When would you get there?
9days
At an hour a night, you’d pass the typical player’s 8.5 hours on Monday, November 23.
Half of its reviewers had played between 2.5 and 17 hours: Nov 17 to Dec 1 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Prototype worth it?
Video Game Backlog
One hour, at list price
Prototype
- Steam list price, US
- $19.99
- Typical player
- ÷ 8.5 h
- action-adventure rate
- $2.50/h
- 8.5 h at that rate
- $21
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Prototype worth it? Mostly.
Fair price
About what a typical action-adventure charges: $2.35 an hour
Liked
88% recommend it after the refund windowmost action-adventures: 89%
Usually played
58% of owners here have played itmost action-adventures: 54%
How this is counted
At Steam's US list price of $19.99, the typical player's 8.5 hours come to $2.35 an hour. Past the two-hour refund window, 88% of its Steam reviewers recommend it. An hour of Prototype costs about what the typical one of 512 action-adventures here charges $2.50.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (action-adventures) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Prototype today?
On PS4, Xbox One and PC
Its own release still plays there: no collection or remaster needed.
- PS32009
- Xbox 3602009
- todayPC2009
- todayPS42015
- todayXbox One2015
How this is counted
From IGDB, found by its Steam app: the machines Prototype came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Prototype?
Give the ball your Steam profile link or name. It reads the games you own most like Prototype, how long each held you against the typical player, and how long Prototype would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@zocchihedron holds this page
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with Prototype?
1 in 66
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Prototype
Marvel’s Spider-Man Remastered
Prototype, but twice the hours, and even better loved
Loved · 96%Games like Marvel’s Spider-Man Remastered
Sunset Overdrive
Prototype, but a third-person shooter, and funny
Loved · 90%Games like Sunset Overdrive
Agents of Mayhem
Prototype, but a third-person shooter, and more divisive
Divisive · 58%Games like Agents of Mayhem
Dying Light: The Beast
Prototype, but first-person, and co-op
Liked · 86%Games like Dying Light: The Beast
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Prototype: a kind of game it is that Prototype is not, a feature its tags carry that Prototype's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.