2013 · Action · Adventure
Saints Row IV
by Deep Silver Volition
Hours played
How long do people play Saints Row IV?
Half of its Steam reviewers had played 17 hours or less when they gave their verdict. The middle half sat between 7 hours and 32 hours.
First 2 h
71% recommend
2–5 h
83% recommend
5–10 h
87% recommend
10–20 h
89% recommend
20–50 h
91% recommend
50–100 h
89% recommend
100–200 h
86% recommend
200–500 h
87% recommend
500 h and up
One token is 1% of its Steam reviews, standing at the hours its author had played. Amber recommends it, red does not. Counted from about 77,700 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
Does Saints Row IV hold up?
It is recommended most by players at 20–50 hours: 91% of them. Among players at 100–200 hours that falls to 86%.
The refund window
Do the first two hours of Saints Row IV tell you?
7% of its reviews were written inside Steam's two-hour refund window, and 71% of those recommend it. After the window, 89% do. Of the players who gave it a thumbs-down, 83% were already past the window; the typical thumbs-down came 11 hours in.
Out of every 20 thumbs-down, 3 came while a refund was still possible and 17 after the window had closed.
Where players stop
How far do players get in Saints Row IV?
90% of the players who launched Saints Row IV hold Zero Saints Thirty, its first story achievement on Steam, and 23% hold Imperator, its last. The steepest drop comes between There Is No Pancakes (84%) and Don't Panic (60%).
Launched it
100%
Zero Saints Thirty
Complete 'Zero Saints Thirty'.
90% hold it
Destroyer-In-Chief
Complete 'The Saints Wing'.
86% hold it
There Is No Pancakes
Complete 'A Pleasant Day'.
84% hold it
The wall · 24 of every 100 get no further
Don't Panic
Complete 'The Real World'.
60% hold it
Ghost in the Machine
Download a new ally into a robotic body.
47% hold it
Didn't Need to See Him Naked
Complete 'Matt's Back'.
41% hold it
Blast from the Past
Complete 'A Game of Clones'.
32% hold it
About Time!
Complete 'Welcome Back'.
30% hold it
Betrayed
Complete 'All Hands On Deck'.
28% hold it
Keymaster
Complete 'Batteries Not Included'.
25% hold it
Imperator
Complete 'Grand Finale'.
23% hold it
One token is 1 of every 100 players who launched it, standing at the last story achievement they hold. Red stopped at the wall, amber hold the last one. Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate.
Everyone's copy
12 of 39 copies here were never launched
In 39 libraries here. 12 never launched it; the typical player who did put in 9 h. 1 finished it.
Name 100
How well it's remembered
Named in 0.8% of Name 100 runs, about 1 in 121: people remember it when asked to name 100 games from memory.