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Saints Row IV cover

2013 · Action · Adventure

Saints Row IV

by Deep Silver Volition

Hours played

How long do people play Saints Row IV?

Half of its Steam reviewers had played 17 hours or less when they gave their verdict. The middle half sat between 7 hours and 32 hours.

First 2 h

71%

Steam refund window closes

2–5 h

83%

5–10 h

87%

10–20 h

89%

20–50 h

91%

50–100 h

89%

100–200 h

86%

200–500 h

87%

500 h and up

under 1%

One token is 1% of its Steam reviews, standing at the hours its author had played. Amber recommends it, red does not. Counted from about 77,700 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

Does Saints Row IV hold up?

It is recommended most by players at 20–50 hours: 91% of them. Among players at 100–200 hours that falls to 86%.

The refund window

Do the first two hours of Saints Row IV tell you?

7% of its reviews were written inside Steam's two-hour refund window, and 71% of those recommend it. After the window, 89% do. Of the players who gave it a thumbs-down, 83% were already past the window; the typical thumbs-down came 11 hours in.

Out of every 20 thumbs-down, 3 came while a refund was still possible and 17 after the window had closed.

Where players stop

How far do players get in Saints Row IV?

90% of the players who launched Saints Row IV hold Zero Saints Thirty, its first story achievement on Steam, and 23% hold Imperator, its last. The steepest drop comes between There Is No Pancakes (84%) and Don't Panic (60%).

Launched it

100%

Zero Saints Thirty

Complete 'Zero Saints Thirty'.

90%

Destroyer-In-Chief

Complete 'The Saints Wing'.

86%

There Is No Pancakes

Complete 'A Pleasant Day'.

84%

The wall · 24 of every 100 get no further

Don't Panic

Complete 'The Real World'.

60%

Ghost in the Machine

Download a new ally into a robotic body.

47%

Didn't Need to See Him Naked

Complete 'Matt's Back'.

41%

Blast from the Past

Complete 'A Game of Clones'.

32%

About Time!

Complete 'Welcome Back'.

30%

Betrayed

Complete 'All Hands On Deck'.

28%

Keymaster

Complete 'Batteries Not Included'.

25%

Imperator

Complete 'Grand Finale'.

23%

One token is 1 of every 100 players who launched it, standing at the last story achievement they hold. Red stopped at the wall, amber hold the last one. Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate.

Everyone's copy

12 of 39 copies here were never launched

In 39 libraries here. 12 never launched it; the typical player who did put in 9 h. 1 finished it.

One case is one library's copy; the fuller it is, the more hours on it.PlayedFinishedNever launched

Name 100

How well it's remembered

Named in 0.8% of Name 100 runs, about 1 in 121: people remember it when asked to name 100 games from memory.

Paste your Steam profile to see every game you own but never launched.