Hours played
How long do people play Saints Row: The Third?
Half of its Steam reviewers had played 21 hours or less when they gave their verdict. The middle half sat between 8.5 hours and 43 hours.
First 2 h
81% recommend
2–5 h
93% recommend
5–10 h
95% recommend
10–20 h
96% recommend
20–50 h
98% recommend
50–100 h
98% recommend
100–200 h
98% recommend
200–500 h
98% recommend
500 h and up
One token is 1% of its Steam reviews, standing at the hours its author had played. Amber recommends it, red does not. Counted from about 69,800 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
Does Saints Row: The Third hold up?
It holds steady: between 93% and 98% recommend it at every stage past the first two hours.
The refund window
Do the first two hours of Saints Row: The Third tell you?
6% of its reviews were written inside Steam's two-hour refund window, and 81% of those recommend it. After the window, 96% do. Of the players who gave it a thumbs-down, 76% were already past the window; the typical thumbs-down came 8 hours in.
Out of every 20 thumbs-down, 5 came while a refund was still possible and 15 after the window had closed.
Seal
Saints Row: The Third holds up

Holds up
At least 92% of its Steam reviewers recommend it at every stage from 2 to 500 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/saints-row-the-third#seals"><img src="https://www.videogamebacklog.com/game/saints-row-the-third/seal/holds-up.png" width="160" height="160" alt="Saints Row: The Third: Holds up. At least 92% of its Steam reviewers recommend it at every stage from 2 to 500 hours played."></a>Where players stop
How far do players get in Saints Row: The Third?
90% of the players who launched Saints Row: The Third hold Dead Presidents, its first story achievement on Steam, and 31% hold Murderbrawl 31, its last. The steepest drop comes between The Welcome Wagon (87%) and Opulence, You Has It (63%).
Launched it
100%
Dead Presidents
Complete 'When Good Heists...'.
90% hold it
The Welcome Wagon
Complete 'I'm Free - Free Falling'.
87% hold it
The wall · 24 of every 100 get no further
Opulence, You Has It
Complete 'Party Time'.
63% hold it
We're Takin' Over
Complete 'We've Only Just Begun'.
52% hold it
Gotta Break Em In
Complete 'The Ho Boat'.
39% hold it
I Heart Nyte Blayde
Complete 'STAG Party'.
34% hold it
kill-deckers.exe
Complete 'http://deckers.die'.
33% hold it
Titanic Effort
Complete Act 2.
32% hold it
Once Bitten... Braaaaaaains
Complete 'Zombie Attack'.
31% hold it
Murderbrawl 31
Complete 'Murderbrawl XXXI'.
31% hold it
One token is 1 of every 100 players who launched it, standing at the last story achievement they hold. Red stopped at the wall, amber hold the last one. Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate.
Everyone's copy
12 of 49 copies here were never launched
In 49 libraries here. 12 never launched it; the typical player who did put in 10 h. 2 finished it.
Name 100
How well it's remembered
Named in 3.3% of Name 100 runs, about 1 in 31: people remember it when asked to name 100 games from memory.