2017 · Open World · Comedy · Third-Person Shooter
How long isAgents of Mayhem?
by Deep Silver Volition
12 hours
for the typical playerhalf of them between 3.5 hours and 27 hours
Agents of Mayhem among the 185 third-person shooters here
The whole tier list#64
of 185
ranked by owners here who played past two hours
- 55%
- got past 2 hours
- +7 on the kind's 48%
- 6%
- past 20 hours
- −10 on the kind's 16%
- 64%
- launched it
- about the kind's 63%
- 85
- libraries own it
- 1 in 29 of the 2,453 read here
Next to it in the ranking
Poorly received: only 65% recommend it past the refund window, reviewed worse than 184 of 198 third-person shooters here.
31% recommend it at 0 to 2 hours
53% recommend it at 2 to 5 hours
59% recommend it at 5 to 10 hours
64% recommend it at 10 to 20 hours
70% recommend it at 20 to 50 hours
76% recommend it at 50 to 100 hours
Does Agents of Mayhem hold up?
Grows on people
Do the first two hours of Agents of Mayhem tell you?
In the first two hours31%recommend it
After that65%recommend it
42 in 100 said no: 29 after the window had closed, 13 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 12 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 27 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 4,920 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 53% recommend it at 2–5 hours, and 76% at 50–100 hours.
19% of its reviews were written inside Steam's two-hour refund window, and 31% of those recommend it. After the window, 65% do. Of the players who gave it a thumbs-down, 69% were already past the window; the typical thumbs-down came 6.5 hours in.
When would you get there?
12days
At an hour a night, you’d pass the typical player’s 12 hours on Wednesday, November 25.
Half of its reviewers had played between 3.5 and 27 hours: Nov 17 to Dec 10 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Agents of Mayhem?

The filter
Space Laser: OFFLINE
34 of every 100 players got to this one and no further.
They hold Smells Like Home and never earned it.
How this is counted
75% of the players who launched Agents of Mayhem hold That Went Poorly, its first story achievement on Steam, and 14% hold Fall of Babylon, its last. The steepest drop comes between Smells Like Home (71%) and Space Laser: OFFLINE (37%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Agents of Mayhem worth it?
Video Game Backlog
One hour, at list price
Agents of Mayhem
- Steam list price, US
- $29.99
- Typical player
- ÷ 12 h
- third-person shooter rate
- $2.58/h
- 12 h at that rate
- $31
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Agents of Mayhem worth it? Mostly.
Fair price
About what a typical third-person shooter charges: $2.50 an hour
Mixed
65% recommend it after the refund windowmost third-person shooters: 86%
Usually played
64% of owners here have played itmost third-person shooters: 65%
How this is counted
At Steam's US list price of $29.99, the typical player's 12 hours come to $2.50 an hour. Past the two-hour refund window, 65% of its Steam reviewers recommend it. An hour of Agents of Mayhem costs about what the typical one of 198 third-person shooters here charges $2.58.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (third-person shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Agents of Mayhem today?
On PS4, PC and Xbox One
Its own release still plays there: no collection or remaster needed.
- todayPS42017
- todayPC2017
- todayXbox One2017
How this is counted
From IGDB, found by its Steam app: the machines Agents of Mayhem came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Agents of Mayhem?
Give the ball your Steam profile link or name. It reads the games you own most like Agents of Mayhem, how long each held you against the typical player, and how long Agents of Mayhem would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@ravage holds this page
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with Agents of Mayhem?
1 in 1,210
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Agents of Mayhem
Marvel's Guardians of the Galaxy
Agents of Mayhem, but your choices matter, and in space
Loved · 94%Games like Marvel's Guardians of the Galaxy
Grand Theft Auto V Enhanced
Agents of Mayhem, but first-person, and twice the hours
Liked · 83%Games like Grand Theft Auto V Enhanced
Sunset Overdrive
Agents of Mayhem, but with parkour, and with zombies
Loved · 90%Games like Sunset Overdrive
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Agents of Mayhem: a kind of game it is that Agents of Mayhem is not, a feature its tags carry that Agents of Mayhem's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.






