Video Game Backlog

2010 · Third-Person Shooter · Sci-fi · Fast-Paced

How long isVanquish?

by PlatinumGames & Little Stone Software

6.5 hours

for the typical playerhalf of them between 4 hours and 9.5 hours

Vanquish cover

Vanquish among the 186 third-person shooters here

The whole tier list
BPlayed tier

#88

of 186

ranked by owners here who played past two hours

48%
got past 2 hours
about the kind's 48%
2%
past 20 hours
−14 on the kind's 16%
71%
launched it
+8 on the kind's 63%
109
libraries own it
1 in 23 of the 2,477 read here
Vanquish ↓
#1 HELLDIVERS™ 2#186
29% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Vanquish hold up?

Grows on people

Grows on you seal

88% of its Steam reviewers recommend it at 2–5 hours played, and 97% at 20–50 hours played.

Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.

Do the first two hours of Vanquish tell you?

In the first two hours70%recommend it

After that92%recommend it

10 in 100 said no: 6 after the window had closed, 4 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 6.5 hours or less when they gave their verdict. The middle half sat between 4 hours and 9.5 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 8,070 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 88% recommend it at 2–5 hours, and 97% at 20–50 hours.

12% of its reviews were written inside Steam's two-hour refund window, and 70% of those recommend it. After the window, 92% do. Of the players who gave it a thumbs-down, 64% were already past the window; the typical thumbs-down came 3.5 hours in.

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When would you get there?

7days

At an hour a night, you’d pass the typical player’s 6.5 hours on Saturday, November 21.

Half of its reviewers had played between 4 and 9.5 hours: Nov 18 to Nov 24 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Vanquish?

The filter

Storming Grand Hill

12 of every 100 players got to this one and no further.

They hold Space Normandy and never earned it.

  1. Launched it100% launched it
  2. Space NormandyComplete Act 1.−5248% hold it
  3. Storming Grand HillComplete Act 2.Filtered −1236% hold it
  4. I Don't Speak Kreon!Complete Act 3.−630% hold it
  5. My WayComplete Act 4.−327% hold it
  6. End to Major Combat OperationsComplete Act 5.−126% hold it
  7. SurvivorComplete all Acts.−323% hold it
How this is counted

48% of the players who launched Vanquish hold Space Normandy, its first story achievement on Steam, and 23% hold Survivor, its last. The steepest drop comes between Space Normandy (48%) and Storming Grand Hill (36%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Vanquish worth it?

Is Vanquish worth it? Mostly.

  • Fair price

    About what a typical third-person shooter charges: $3.08 an hour

  • Loved

    92% recommend it after the refund windowmost third-person shooters: 86%

  • Usually played

    71% of owners here have played itmost third-person shooters: 65%

How this is counted

At Steam's US list price of $19.99, the typical player's 6.5 hours come to $3.08 an hour. Past the two-hour refund window, 92% of its Steam reviewers recommend it. An hour of Vanquish costs about what the typical one of 198 third-person shooters here charges $2.50.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (third-person shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Vanquish today?

On PS4, Xbox One and PC

Its own release still plays there: no collection or remaster needed.

  1. PS32010
  2. Xbox 3602010
  3. todayPC2017
  4. todayPS42020
  5. todayXbox One2020
How this is counted

From IGDB, found by its Steam app: the machines Vanquish came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Vanquish?

Give the ball your Steam profile link or name. It reads the games you own most like Vanquish, how long each held you against the typical player, and how long Vanquish would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@keita holds this page

  1. 1st@keita15 h
  2. 2nd@zocchihedron14 h
  3. 3rd@player-438.4 h
  4. 4th@ravage7.7 h
  5. 5th@darthvader74.9 h
  6. 6th@eltorga2.5 h
  7. 7th@mor4ee2 h
  8. 8th@meme-believer1.9 h

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Vanquish?

  • 1 in 303

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Vanquish

  1. 1

    Titanfall 2

    Vanquish, but first-person, and even better loved

    Loved · 96%Games like Titanfall 2

  2. 2

    Binary Domain

    Vanquish, but story-rich

    Liked · 86%Games like Binary Domain

  3. 3

    Max Payne 3

    Vanquish, but noir, and story-rich

    Liked · 87%Games like Max Payne 3

  4. 4

    Lost Planet: Extreme Condition

    Much the same as Vanquish

    Liked · 81%Games like Lost Planet: Extreme Condition

  5. 5

    Trepang2

    Vanquish, but horror, and first-person

    Loved · 93%Games like Trepang2

  6. 6

    My Friend Pedro

    Vanquish, but a 2D platformer, and side-scrolling

    Loved · 95%Games like My Friend Pedro

All 30 games like Vanquish, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Vanquish: a kind of game it is that Vanquish is not, a feature its tags carry that Vanquish's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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