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The Darkness II cover

2012 · Action

How long isThe Darkness II?

by Digital Extremes

6.5 hours

for the typical playerhalf of them between 4 hours and 10 hours

Does The Darkness II hold up?

It grows on people: 88% recommend it at 2–5 hours, and 97% at 20–50 hours.

How long would it take you?

Your Steam profile link or name: where you are in The Darkness II, and how long the rest is at your own pace. Public profiles only. No account needed, and no library is saved.

@veliallast holds this page

  1. 1st@veliallast16 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Is The Darkness II worth it?

  • 94%recommend it once the refund window has closed
  • 88 → 97%it grows on people: at 2–5 hours, then at 20–50 hours
  • 56 of 84Steam libraries read here that own it never launched it

Do the first two hours of The Darkness II tell you?

In the first two hours74%recommend it

After that94%recommend it

12 of every 20 thumbs-down came after the window had closed, 8 while a refund was still possible.

13% of its reviews were written inside Steam's two-hour refund window, and 74% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 61% were already past the window; the typical thumbs-down came 3 hours in.

Where do players get filtered in The Darkness II?

The filter

I'm Just Getting Started

15 of every 100 players got to this one and no further.

They hold Cheque Please! and never earned it.

  1. Launched it100% launched it
  2. Cheque Please!Survive the hit−2575% hold it
  3. I'm Just Getting StartedFind and interrogate SwiftyFiltered −1560% hold it
  4. Escape the BrotherhoodSurvive the interrogation−1050% hold it
  5. Storm the MansionTake back your mansion−248% hold it
  6. One Flew Over...Return to reality...?−147% hold it
  7. Sweet RevengeAvenge your Aunt Sarah−344% hold it
  8. Date NightProtect Jenny−638% hold it
  9. Allies in Strange PlacesEscape the asylum with help from the inside−137% hold it
  10. Back in the SaddleRescue Jackie from the Iron Maiden37% hold it
  11. Step into Hell...Defeat Victor−136% hold it
  12. Free the MindFinish the game on any difficulty−135% hold it

How far do players get in The Darkness II?

75% of the players who launched The Darkness II hold Cheque Please!, its first story achievement on Steam, and 35% hold Free the Mind, its last. The steepest drop comes between Cheque Please! (75%) and I'm Just Getting Started (60%).

The Darkness II grows on you

Grows on you seal

Grows on you

88% of its Steam reviewers recommend it at 2–5 hours played, and 97% at 20–50 hours played.

Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.

Made this game? Put the seal on your site.

Download PNG
<a href="https://www.videogamebacklog.com/game/the-darkness-ii#seals"><img src="https://www.videogamebacklog.com/game/the-darkness-ii/seal/grows-on-you.png" width="160" height="160" alt="The Darkness II: Grows on you. 88% of its Steam reviewers recommend it at 2–5 hours played, and 97% at 20–50 hours played."></a>

Did everyone who owns The Darkness II play it?

56 of 84

Steam libraries read here that own it never launched it

One case is one library's copy, lit as far as its hours go.Never launched

How well is The Darkness II remembered?

1 in 263

Name 100 runs say its name, 0.4% of them: players asked to name 100 games from memory.

More games as short as The Darkness II

How this page counts

The hours
Half of its Steam reviewers had played 6.5 hours or less when they gave their verdict. The middle half sat between 4 hours and 10 hours. One bead is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 21,300 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
The price
At Steam's US list price of $29.99, the typical player's 6.5 hours come to $4.61 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat.
Where players stop
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Everyone's copy
Counted from the Steam libraries read here, not from all of Steam's players.