2012 · FPS · Shooter · Horror
How long isThe Darkness II?
by Digital Extremes
6.5 hours
for the typical playerhalf of them between 4 hours and 10 hours
The Darkness II among the 563 first-person shooters here
The whole tier list#406
of 563
ranked by owners here who played past two hours
- 25%
- got past 2 hours
- −15 on the kind's 40%
- 3%
- past 20 hours
- −9 on the kind's 12%
- 43%
- launched it
- −15 on the kind's 58%
- 373
- libraries own it
- 1 in 7 of the 2,453 read here
Next to it in the ranking
Pricey for its length: $4.61 an hour, dearer than 499 of 652 first-person shooters here.
74% recommend it at 0 to 2 hours
88% recommend it at 2 to 5 hours
95% recommend it at 5 to 10 hours
97% recommend it at 10 to 20 hours
97% recommend it at 20 to 50 hours
Does The Darkness II hold up?
Grows on people

88% of its Steam reviewers recommend it at 2–5 hours played, and 97% at 20–50 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of The Darkness II tell you?
In the first two hours74%recommend it
After that94%recommend it
8 in 100 said no: 5 after the window had closed, 3 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 6.5 hours or less when they gave their verdict. The middle half sat between 4 hours and 10 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 21,300 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 88% recommend it at 2–5 hours, and 97% at 20–50 hours.
13% of its reviews were written inside Steam's two-hour refund window, and 74% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 61% were already past the window; the typical thumbs-down came 3 hours in.
When would you get there?
7days
At an hour a night, you’d pass the typical player’s 6.5 hours on Friday, November 20.
Half of its reviewers had played between 4 and 10 hours: Nov 17 to Nov 23 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in The Darkness II?

The filter
I'm Just Getting Started
15 of every 100 players got to this one and no further.
They hold Cheque Please! and never earned it.
How this is counted
75% of the players who launched The Darkness II hold Cheque Please!, its first story achievement on Steam, and 35% hold Free the Mind, its last. The steepest drop comes between Cheque Please! (75%) and I'm Just Getting Started (60%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Where did you leave it?
Stopped part way? Your Steam profile brings back the story so far, read aloud, up to the last story achievement you hold. Nothing past it.
No Steam, or played it elsewhere?
Is The Darkness II worth it?
Video Game Backlog
One hour, at list price
The Darkness II
- Steam list price, US
- $29.99
- Typical player
- ÷ 6.5 h
- first-person shooter rate
- $2.73/h
- 6.5 h at that rate
- $18
List price. Not a sale price,
not what anyone paid.
Is The Darkness II worth it? It depends.
Pricey per hour
A typical first-person shooter gives 1.7× the hours for the money
Loved
94% recommend it after the refund windowmost first-person shooters: 89%
Often left unplayed
43% of owners here have played itmost first-person shooters: 63%
How this is counted
At Steam's US list price of $29.99, the typical player's 6.5 hours come to $4.61 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. At $4.61 an hour, The Darkness II costs more per hour than 499 of 652 first-person shooters here: the typical one of 652 first-person shooters here charges $2.73.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (first-person shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play The Darkness II today?
On PC
Its own release still plays there: no collection or remaster needed.
- PS32012
- Xbox 3602012
- todayPC2012
How this is counted
From IGDB, found by its Steam app: the machines The Darkness II came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like The Darkness II?
Give the ball your Steam profile link or name. It reads the games you own most like The Darkness II, how long each held you against the typical player, and how long The Darkness II would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@veliallast holds this page
- 1st
@veliallast16 h - 2nd
@player-4311 h - 3rd
@ravage8.5 h - 4th
@eltorga8 h - 5th
@zocchihedron6.7 h - 6th
@castro2tall1.8 h - 7th
@winston43 min - 8th
@tyr1 min
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with The Darkness II?
1 in 279
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like The Darkness II
Bulletstorm: Full Clip Edition
The Darkness II, but funny, and sci-fi
Liked · 89%Games like Bulletstorm: Full Clip Edition
F.E.A.R. 2: Project Origin
The Darkness II, but psychological horror, and with bullet time
Liked · 85%Games like F.E.A.R. 2: Project Origin
Return to Castle Wolfenstein
The Darkness II, but solo, and set in World War II
Loved · 93%Games like Return to Castle Wolfenstein
Devolverland Expo
The Darkness II, but free to play, and a walking sim
Liked · 89%Games like Devolverland Expo
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from The Darkness II: a kind of game it is that The Darkness II is not, a feature its tags carry that The Darkness II's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.









