2009 · Horror · FPS · Shooter
How long isF.E.A.R. 2: Project Origin?
by Monolith
7.5 hours
for the typical playerhalf of them between 5 hours and 13 hours
F.E.A.R. 2: Project Origin among the 563 first-person shooters here
The whole tier list#453
of 563
ranked by owners here who played past two hours
- 19%
- got past 2 hours
- −21 on the kind's 40%
- 2%
- past 20 hours
- −10 on the kind's 12%
- 29%
- launched it
- −29 on the kind's 58%
- 270
- libraries own it
- 1 in 9 of the 2,483 read here
Next to it in the ranking
Mostly left in the box: 71% of the owners here never launched it, more than for 395 of 476 first-person shooters.
69% recommend it at 0 to 2 hours
81% recommend it at 2 to 5 hours
85% recommend it at 5 to 10 hours
89% recommend it at 10 to 20 hours
94% recommend it at 20 to 50 hours
97% recommend it at 50 to 100 hours
Does F.E.A.R. 2: Project Origin hold up?
Grows on people

81% of its Steam reviewers recommend it at 2–5 hours played, and 97% at 50–100 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of F.E.A.R. 2: Project Origin tell you?
In the first two hours69%recommend it
After that87%recommend it
15 in 100 said no: 12 after the window had closed, 3 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 7.5 hours or less when they gave their verdict. The middle half sat between 5 hours and 13 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 9,560 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 81% recommend it at 2–5 hours, and 97% at 50–100 hours.
11% of its reviews were written inside Steam's two-hour refund window, and 69% of those recommend it. After the window, 87% do. Of the players who gave it a thumbs-down, 78% were already past the window; the typical thumbs-down came 6 hours in.
When would you get there?
8days
At an hour a night, you’d pass the typical player’s 7.5 hours on Sunday, November 22.
Half of its reviewers had played between 5 and 13 hours: Nov 19 to Nov 27 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Before you play F.E.A.R. 2: Project Origin
Is F.E.A.R. 2: Project Origin worth it?
Video Game Backlog
One hour, at list price
F.E.A.R. 2: Project Origin
- Steam list price, US
- $14.99
- Typical player
- ÷ 7.5 h
- first-person shooter rate
- $2.73/h
- 7.5 h at that rate
- $20
List price. Not a sale price,
not what anyone paid.
Is F.E.A.R. 2: Project Origin worth it? Mostly.
Good value
1.4× the hours of a typical first-person shooter, for the same money
Liked
87% recommend it after the refund windowmost first-person shooters: 89%
Often left unplayed
29% of owners here have played itmost first-person shooters: 63%
How this is counted
At Steam's US list price of $14.99, the typical player's 7.5 hours come to $2.00 an hour. Past the two-hour refund window, 87% of its Steam reviewers recommend it. At $2.00 an hour, F.E.A.R. 2: Project Origin is cheaper per hour than 424 of 652 first-person shooters here: the typical one of 652 first-person shooters here charges $2.73, so the same $14.99 buys 1.4× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (first-person shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play F.E.A.R. 2: Project Origin today?
In a collection
F.E.A.R. 2: Project Origin + Reborn, out on PC in 2015.
- PS32009
- Xbox 3602009
- todayPC2015in the collection
How this is counted
From IGDB, found by its Steam app: the machines F.E.A.R. 2: Project Origin came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like F.E.A.R. 2: Project Origin?
Give the ball your Steam profile link or name. It reads the games you own most like F.E.A.R. 2: Project Origin, how long each held you against the typical player, and how long F.E.A.R. 2: Project Origin would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@ravage holds this page
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like F.E.A.R. 2: Project Origin
Singularity
F.E.A.R. 2: Project Origin, but bending time, and with time travel
Loved · 93%Games like Singularity
Max Payne 2: The Fall of Max Payne
F.E.A.R. 2: Project Origin, but single-player, and noir
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from F.E.A.R. 2: Project Origin: a kind of game it is that F.E.A.R. 2: Project Origin is not, a feature its tags carry that F.E.A.R. 2: Project Origin's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.