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Singularity cover

2010 · FPS · Sci-fi · Time Manipulation

How long isSingularity?

by Raven Software

7.5 hours

for the typical playerhalf of them between 5 hours and 11 hours

Does Singularity hold up?

Grows on people

Grows on you seal

88% of its Steam reviewers recommend it at 2–5 hours played, and 99% at 20–50 hours played.

Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.

Made this game? Put the seal on your site
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<a href="https://www.videogamebacklog.com/game/singularity#seals"><img src="https://www.videogamebacklog.com/game/singularity/seal/grows-on-you.png" width="160" height="160" alt="Singularity: Grows on you. 88% of its Steam reviewers recommend it at 2–5 hours played, and 99% at 20–50 hours played."></a>

Do the first two hours of Singularity tell you?

In the first two hours72%recommend it

After that95%recommend it

13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 7.5 hours or less when they gave their verdict. The middle half sat between 5 hours and 11 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 6,020 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 88% recommend it at 2–5 hours, and 99% at 20–50 hours.

9% of its reviews were written inside Steam's two-hour refund window, and 72% of those recommend it. After the window, 95% do. Of the players who gave it a thumbs-down, 64% were already past the window; the typical thumbs-down came 3.5 hours in.

When would you get there?

8days

At an hour a night, you’d pass the typical player’s 7.5 hours on Wednesday, October 28.

Half of its reviewers had played between 5 and 11 hours: Oct 25 to Oct 31 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Singularity worth it?

Is Singularity worth it? Mostly.

  • Pricey per hour

    A typical action game gives 1.8× the hours for the money

  • Loved

    95% recommend it after the refund windowmost action games: 90%

How this is counted

At Steam's US list price of $29.99, the typical player's 7.5 hours come to $4.00 an hour. Past the two-hour refund window, 95% of its Steam reviewers recommend it. At $4.00 an hour, Singularity costs more per hour than 1586 of 1926 action games here: the typical one of 1926 action games here charges $2.22.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (action games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Singularity?

Give the ball your Steam profile link or name. It reads the games you own most like Singularity, how long each held you against the typical player, and how long Singularity would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Singularity?

  • 2 of 3

    Copies in the libraries here: never launched it

  • 1 in 1,154

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

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