2017 · FPS · Shooter · Comedy
How long isBulletstorm: Full Clip Edition?
by People Can Fly
7 hours
for the typical playerhalf of them between 4.5 hours and 9.5 hours
Bulletstorm: Full Clip Edition among the 563 first-person shooters here
The whole tier list#108
of 563
ranked by owners here who played past two hours
- 58%
- got past 2 hours
- +18 on the kind's 40%
- 4%
- past 20 hours
- −8 on the kind's 12%
- 71%
- launched it
- +13 on the kind's 58%
- 128
- libraries own it
- 1 in 19 of the 2,483 read here
Next to it in the ranking
Steep for its length: $5.71 an hour, dearer than 564 of 652 first-person shooters here.
61% recommend it at 0 to 2 hours
90% recommend it at 2 to 5 hours
93% recommend it at 5 to 10 hours
95% recommend it at 10 to 20 hours
96% recommend it at 20 to 50 hours
Does Bulletstorm: Full Clip Edition hold up?
Holds steady
Do the first two hours of Bulletstorm: Full Clip Edition tell you?
In the first two hours61%recommend it
After that93%recommend it
11 in 100 said no: 6 after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 7 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 9.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 9,800 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 90% and 96% recommend it at every stage past the first two hours.
11% of its reviews were written inside Steam's two-hour refund window, and 61% of those recommend it. After the window, 93% do. Of the players who gave it a thumbs-down, 58% were already past the window; the typical thumbs-down came 3.5 hours in.
When would you get there?
7days
At an hour a night, you’d pass the typical player’s 7 hours on Saturday, November 21.
Half of its reviewers had played between 4.5 and 9.5 hours: Nov 19 to Nov 24 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Bulletstorm: Full Clip Edition?

The filter
All Bow To Heavy Metal
15 of every 100 players got to this one and no further.
They hold Patched Up and never earned it.
How this is counted
80% of the players who launched Bulletstorm: Full Clip Edition hold Fits Like a Glove, its first story achievement on Steam, and 28% hold Destroyer of Worlds, its last. The steepest drop comes between Patched Up (73%) and All Bow To Heavy Metal (58%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Bulletstorm: Full Clip Edition worth it?
Video Game Backlog
One hour, at list price
Bulletstorm: Full Clip Edition
- Steam list price, US
- $39.99
- Typical player
- ÷ 7 h
- first-person shooter rate
- $2.73/h
- 7 h at that rate
- $19
List price. Not a sale price,
not what anyone paid.
Is Bulletstorm: Full Clip Edition worth it? Mostly.
Pricey per hour
A typical first-person shooter gives 2.1× the hours for the money
Loved
93% recommend it after the refund windowmost first-person shooters: 89%
Usually played
71% of owners here have played itmost first-person shooters: 63%
How this is counted
At Steam's US list price of $39.99, the typical player's 7 hours come to $5.71 an hour. Past the two-hour refund window, 93% of its Steam reviewers recommend it. At $5.71 an hour, Bulletstorm: Full Clip Edition costs more per hour than 564 of 652 first-person shooters here: the typical one of 652 first-person shooters here charges $2.73.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (first-person shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Bulletstorm: Full Clip Edition today?
Almost anywhere
PC, Switch, PS4 and Xbox One.
- todayPS42017
- todayPC2017
- todayXbox One2017
- todaySwitch2019ported
How this is counted
From IGDB, found by its Steam app: the machines Bulletstorm: Full Clip Edition came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Bulletstorm: Full Clip Edition?
Give the ball your Steam profile link or name. It reads the games you own most like Bulletstorm: Full Clip Edition, how long each held you against the typical player, and how long Bulletstorm: Full Clip Edition would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@foxworks holds this page
- 1st
@foxworks17 h - 2nd
@veliallast11 h - 3rd
@darthvader76.8 h - 4th
@player-436.8 h - 5th
@eltorga4.1 h - 6th
@radu1073.8 h - 7th
@tutel26 min
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like Bulletstorm: Full Clip Edition
ULTRAKILL
Bulletstorm, but a character action game, and three times the hours
Loved · 97%Games like ULTRAKILL
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Bulletstorm: Full Clip Edition: a kind of game it is that Bulletstorm: Full Clip Edition is not, a feature its tags carry that Bulletstorm: Full Clip Edition's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.









