2014 · Action
How long isCall of Duty: Ghosts - Multiplayer?
by Infinity Ward
18 hours
for the typical playerhalf of them between 6.5 hours and 75 hours
Call of Duty: Ghosts - Multiplayer among the 563 first-person shooters here
The whole tier list#107
of 563
ranked by owners here who played past two hours
- 58%
- got past 2 hours
- +18 on the kind's 40%
- 12%
- past 20 hours
- about the kind's 12%
- 79%
- launched it
- +21 on the kind's 58%
- 118
- libraries own it
- 1 in 21 of the 2,472 read here
Next to it in the ranking
Steady from start to finish: 84–88% of its reviewers recommend it at every stage past two hours.
87% recommend it at 2 to 5 hours
87% recommend it at 5 to 10 hours
85% recommend it at 10 to 20 hours
84% recommend it at 20 to 50 hours
88% recommend it at 50 to 100 hours
Does Call of Duty: Ghosts - Multiplayer hold up?
Holds steady
Do the first two hours of Call of Duty: Ghosts - Multiplayer tell you?
In the first two hours57%recommend it
After that85%recommend it
16 in 100 said no: 15 after the window had closed, 1 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 18 hours or less when they gave their verdict. The middle half sat between 6.5 hours and 75 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,160 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 84% and 88% recommend it at every stage past the first two hours.
3% of its reviews were written inside Steam's two-hour refund window, and 57% of those recommend it. After the window, 85% do. Of the players who gave it a thumbs-down, 92% were already past the window; the typical thumbs-down came 19 hours in.
When would you get there?
18days
At an hour a night, you’d pass the typical player’s 18 hours on Tuesday, December 1.
Half of its reviewers had played between 6.5 and 75 hours: Nov 20 to Jan 27, 2027 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
How far do players get in Call of Duty: Ghosts - Multiplayer?
Launched it 100%
Earned its most common achievement 21%
Earned a typical achievement 1.7%
How this is counted
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Where can I play Call of Duty: Ghosts - Multiplayer today?
In a collection
Call of Duty: Ghosts - Gold Edition, out on PS4, PC and Xbox One in 2014.
- PS32013
- Wii U2013
- Xbox 3602013
- todayPS42014in the collection
- todayPC2014in the collection
- todayXbox One2014in the collection
How this is counted
From IGDB, found by its Steam app: the machines Call of Duty: Ghosts - Multiplayer came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Call of Duty: Ghosts - Multiplayer?
Give the ball your Steam profile link or name. It reads the games you own most like Call of Duty: Ghosts - Multiplayer, how long each held you against the typical player, and how long Call of Duty: Ghosts - Multiplayer would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@eltorga holds this page
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like Call of Duty: Ghosts - Multiplayer
My Little Puppy
Call of Duty, but story-rich, and a third of the hours
Loved · 98%Games like My Little Puppy
Necromunda: Hired Gun
Call of Duty, but a third of the hours, and more divisive
Mixed · 65%Games like Necromunda: Hired Gun
To The Rescue!
Call of Duty, but an immersive sim, and a life sim
Mixed · 65%Games like To The Rescue!
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Call of Duty: Ghosts - Multiplayer: a kind of game it is that Call of Duty: Ghosts - Multiplayer is not, a feature its tags carry that Call of Duty: Ghosts - Multiplayer's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.