Video Game Backlog

2023 · Immersive Sim · Cyberpunk · Sci-fi

How long isSystem Shock?

by Nightdive Studios

20 hours

for the typical playerhalf of them between 6 hours and 31 hours

System Shock among the 40 immersive sims here

The whole tier list
CPlayed tier

#29

of 40

ranked by owners here who played past two hours

23%
got past 2 hours
−15 on the kind's 37%
9%
past 20 hours
about the kind's 10%
45%
launched it
−12 on the kind's 56%
184
libraries own it
1 in 13 of the 2,483 read here
System Shock ↓
#1 Streets of Rogue#40
55% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does System Shock hold up?

Holds steady

Do the first two hours of System Shock tell you?

In the first two hours72%recommend it

After that92%recommend it

10 in 100 said no: 8 after the window had closed, 2 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 20 hours or less when they gave their verdict. The middle half sat between 6 hours and 31 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 13,200 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 86% and 95% recommend it at every stage past the first two hours.

8% of its reviews were written inside Steam's two-hour refund window, and 72% of those recommend it. After the window, 92% do. Of the players who gave it a thumbs-down, 76% were already past the window; the typical thumbs-down came 8 hours in.

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When would you get there?

20days

At an hour a night, you’d pass the typical player’s 20 hours on Friday, December 4.

Half of its reviewers had played between 6 and 31 hours: Nov 20 to Dec 15 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in System Shock?

The filter

Decrypted

40 of every 100 players got to this one and no further.

They hold Through The Looking Glass and never earned it.

  1. Launched it100% launched it
  2. Through The Looking GlassExit the Medical Healing Suites−1090% hold it
  3. DecryptedDestroy the Medical CPU NodesFiltered −4050% hold it
  4. Shields Up!Deploy Isotope X-22 and enable the Radiation Shields−1931% hold it
  5. Override SuperpositionDisable the Safety Override for the Mining Laser−328% hold it
  6. Thermal BOOMingDestroy the Mining Laser−226% hold it
  7. I’ll Be BackDefeat Edward Diego−521% hold it
  8. Jargon CypherReplace the Interface Demodulator and fix Subsystem Relay 428−120% hold it
  9. No ReceptionDestroy the Antenna Relays on the Systems Engineering level−218% hold it
  10. Edward DIEgo−117% hold it
  11. Look At You, HackerComplete the game−116% hold it
  12. It’s Over.Defeat SHODAN−78.9% hold it
How this is counted

90% of the players who launched System Shock hold Through The Looking Glass, its first story achievement on Steam, and 8.9% hold It’s Over., its last. The steepest drop comes between Through The Looking Glass (90%) and Decrypted (50%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is System Shock worth it?

Is System Shock worth it? Mostly.

  • Fair price

    About what a typical immersive sim charges: $2.00 an hour

  • Loved

    92% recommend it after the refund windowmost immersive sims: 90%

  • Usually played

    45% of owners here have played itmost immersive sims: 58%

How this is counted

At Steam's US list price of $39.99, the typical player's 20 hours come to $2.00 an hour. Past the two-hour refund window, 92% of its Steam reviewers recommend it. An hour of System Shock costs about what the typical one of 100 immersive sims here charges $2.04.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (immersive sims) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play System Shock today?

Almost anywhere

PC, PS5, Xbox Series, Switch 2 and 3 more.

  1. todayPC2023
  2. todayXbox Series2024
  3. todayPS42024
  4. todayPS52024
  5. todayXbox One2024
  6. todaySwitch 22025
  7. todaySwitch2025
How this is counted

From IGDB, found by its Steam app: the machines System Shock came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like System Shock?

Give the ball your Steam profile link or name. It reads the games you own most like System Shock, how long each held you against the typical player, and how long System Shock would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@ravage holds this page

  1. 1st@ravage28 h
  2. 2nd@zocchihedron16 h
  3. 3rd@drezel8.9 h
  4. 4th@gura-gaming2.4 h
  5. 5th@poor-leno2.1 h
  6. 6th@mr-v1.6 h

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with System Shock?

  • 1 in 104

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like System Shock

  1. 1

    Prey

    Much the same as System Shock

    Loved · 91%Games like Prey

  2. 2

    Deus Ex: Game of the Year Edition

    System Shock, but an action RPG, and stealthy

    Loved · 95%Games like Deus Ex: Game of the Year Edition

  3. 3

    BioShock Remastered

    System Shock, but dystopian, and underwater

    Liked · 83%Games like BioShock Remastered

  4. 4

    BioShock 2 Remastered

    System Shock, but half the hours, and more divisive

    Mixed · 72%Games like BioShock 2 Remastered

  5. 5

    Atomic Heart

    System Shock, but open world, and full of puzzles

    Liked · 81%Games like Atomic Heart

  6. 6

    CONSORTIUM

    System Shock, but your choices matter, and a quarter of the hours

    Mixed · 72%Games like CONSORTIUM

All 30 games like System Shock, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from System Shock: a kind of game it is that System Shock is not, a feature its tags carry that System Shock's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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