2021 · Idler · Exploration · RPG
How long isStuck In Time?
by Housemade Inc.
54 hours
for the typical playerhalf of them between 13 hours and 105 hours
Long for an idle game: 54 hours for the typical player, longer than 71 of 77 idle games here.
93% recommend it at 50 to 100 hours
95% recommend it at 100 to 200 hours
Do the first two hours of Stuck In Time tell you?
In the first two hours23%recommend it
After that91%recommend it
11 of every 20 thumbs-down came after the window had closed, 9 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 54 hours or less when they gave their verdict. The middle half sat between 13 hours and 105 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,080 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
10% of its reviews were written inside Steam's two-hour refund window, and 23% of those recommend it. After the window, 91% do. Of the players who gave it a thumbs-down, 53% were already past the window; the typical thumbs-down came 2.5 hours in.
When would you get there?
8weeks
At an hour a night, you’d pass the typical player’s 54 hours on Monday, December 14.
Half of its reviewers had played between 13 and 105 hours: Nov 3 to Feb 3, 2027 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Stuck In Time worth it?
Video Game Backlog
One hour, at list price
Stuck In Time
- Steam list price, US
- $7.99
- Typical player
- ÷ 54 h
- idle game rate
- 66¢/h
- 54 h at that rate
- $36
List price. Not a sale price,
not what anyone paid.
Is Stuck In Time worth it? Yes.
A steal
4.5× the hours of a typical idle game, for the same money
Loved
91% recommend it after the refund windowmost idle games: 91%
How this is counted
At Steam's US list price of $7.99, the typical player's 54 hours come to 15¢ an hour. Past the two-hour refund window, 91% of its Steam reviewers recommend it. At 15¢ an hour, Stuck In Time is cheaper per hour than 67 of 77 idle games here: the typical one of 77 idle games here charges 66¢, so the same $7.99 buys 4.5× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (idle games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Stuck In Time?
Give the ball your Steam profile link or name. It reads the games you own most like Stuck In Time, how long each held you against the typical player, and how long Stuck In Time would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Stuck In Time?
1 in 3,498
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
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How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.