2009 · Visual Novel · Story Rich · Time Travel
How long isSTEINS;GATE?
by MAGES. Inc.
27 hours
for the typical playerhalf of them between 10 hours and 43 hours
STEINS;GATE among the 172 visual novels here
The whole tier list#142
of 172
ranked by owners here who played past two hours
- 28%
- got past 2 hours
- −13 on the kind's 41%
- 6%
- past 20 hours
- about the kind's 4%
- 41%
- launched it
- −16 on the kind's 57%
- 100
- libraries own it
- 1 in 25 of the 2,453 read here
Next to it in the ranking
Long for a visual novel: 27 hours for the typical player, longer than 385 of 405 visual novels here.
89% recommend it at 0 to 2 hours
95% recommend it at 2 to 5 hours
96% recommend it at 5 to 10 hours
96% recommend it at 10 to 20 hours
99% recommend it at 20 to 50 hours
99% recommend it at 50 to 100 hours
99% recommend it at 100 to 200 hours
Does STEINS;GATE hold up?
Holds steady

At least 94% of its Steam reviewers recommend it at every stage from 2 to 200 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Do the first two hours of STEINS;GATE tell you?
In the first two hours89%recommend it
After that98%recommend it
3 in 100 said no: 2 after the window had closed, 1 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 27 hours or less when they gave their verdict. The middle half sat between 10 hours and 43 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 27,300 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 95% and 99% recommend it at every stage past the first two hours.
7% of its reviews were written inside Steam's two-hour refund window, and 89% of those recommend it. After the window, 98% do. Of the players who gave it a thumbs-down, 72% were already past the window; the typical thumbs-down came 7 hours in.
When would you get there?
4weeks
At an hour a night, you’d pass the typical player’s 27 hours on Thursday, December 10.
Half of its reviewers had played between 10 and 43 hours: Nov 23 to Dec 26 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in STEINS;GATE?

The filter
Time Travel Paranoia
25 of every 100 players got to this one and no further.
They hold Prologue of the Beginning and the End and never earned it.
How this is counted
61% of the players who launched STEINS;GATE hold Prologue of the Beginning and the End, its first story achievement on Steam, and 17% hold Endless Apoptosis, its last. The steepest drop comes between Prologue of the Beginning and the End (61%) and Time Travel Paranoia (36%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is STEINS;GATE worth it?
Video Game Backlog
One hour, at list price
STEINS;GATE
- Steam list price, US
- $29.99
- Typical player
- ÷ 27 h
- visual novel rate
- $2.12/h
- 27 h at that rate
- $57
List price. Not a sale price,
not what anyone paid.
Is STEINS;GATE worth it? Mostly.
Good value
1.9× the hours of a typical visual novel, for the same money
Loved
98% recommend it after the refund windowmost visual novels: 94%
Often left unplayed
41% of owners here have played itmost visual novels: 65%
How this is counted
At Steam's US list price of $29.99, the typical player's 27 hours come to $1.11 an hour. Past the two-hour refund window, 98% of its Steam reviewers recommend it. At $1.11 an hour, STEINS;GATE is cheaper per hour than 334 of 405 visual novels here: the typical one of 405 visual novels here charges $2.12, so the same $29.99 buys 1.9× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (visual novels) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play STEINS;GATE today?
Almost anywhere
PC, PS5, Switch 2, Switch and 3 more.
- PSP2011
- PS32012in Steins;Gate Double Pack
- PS Vita2013
- todayAndroid2013
- todayiPhone2016remade
- todayPS42026remade
- todayPC2026remade
- todaySwitch2026remade
- todaySwitch 22026remade
- todayPS52026remade
and 1 older machine before these
How this is counted
From IGDB, found by its Steam app: the machines STEINS;GATE came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like STEINS;GATE?
Give the ball your Steam profile link or name. It reads the games you own most like STEINS;GATE, how long each held you against the typical player, and how long STEINS;GATE would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@player-43 holds this page
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with STEINS;GATE?
1 in 70
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like STEINS;GATE
Everlasting Summer
STEINS;GATE, but free to play, and half the hours
Loved · 94%Games like Everlasting Summer
Zero Escape: The Nonary Games
STEINS;GATE, but an escape room game
Loved · 93%Games like Zero Escape: The Nonary Games
YOU and ME and HER: A Love Story
STEINS;GATE, but half the hours
Loved · 95%Games like YOU and ME and HER: A Love Story
ATRI -My Dear Moments-
STEINS;GATE, but emotional, and a third of the hours
Loved · 98%Games like ATRI -My Dear Moments-
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from STEINS;GATE: a kind of game it is that STEINS;GATE is not, a feature its tags carry that STEINS;GATE's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.








