Video Game Backlog

2022 · Romance · Story Rich · Horror

How long isSucker for Love?

by Akabaka

4 hours

for the typical playerhalf of them between 2.5 hours and 5 hours

Sucker for Love cover

Near-universally loved: 99% recommend it past the refund window, better reviewed than 109 of 112 dating sims here.

Do the first two hours of Sucker for Love tell you?

In the first two hours94%recommend it

After that99%recommend it

How this is counted

Half of its Steam reviewers had played 4 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 5 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 3,080 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

15% of its reviews were written inside Steam's two-hour refund window, and 94% of those recommend it. After the window, 99% do.

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When would you get there?

4days

At an hour a night, you’d pass the typical player’s 4 hours on Thursday, November 12.

Half of its reviewers had played between 2.5 and 5 hours: Nov 11 to Nov 13 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Sucker for Love worth it?

Is Sucker for Love worth it? Yes.

  • Fair price

    About what a typical dating sim charges: $2.50 an hour

  • Loved

    99% recommend it after the refund windowmost dating sims: 93%

How this is counted

At Steam's US list price of $9.99, the typical player's 4 hours come to $2.50 an hour. Past the two-hour refund window, 99% of its Steam reviewers recommend it. An hour of Sucker for Love costs about what the typical one of 112 dating sims here charges $2.22.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (dating sims) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Sucker for Love?

Give the ball your Steam profile link or name. It reads the games you own most like Sucker for Love, how long each held you against the typical player, and how long Sucker for Love would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Sucker for Love?

  • 4 of 4

    Copies in the libraries here: never launched it

  • 1 in 1,810

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Sucker for Love

  1. 1

    Doki Doki Literature Club

    Sucker for Love, but free to play, and darker

    Loved · 96%Games like Doki Doki Literature Club

  2. 2

    The Song of Saya

    Sucker for Love, but gorier

    Liked · 89%Games like The Song of Saya

  3. 3

    Everlasting Summer

    Sucker for Love, but free to play, and four times the hours

    Loved · 94%Games like Everlasting Summer

  4. 4

    LoveChoice

    Sucker for Love, but half the hours

    Loved · 92%Games like LoveChoice

  5. 5

    Trick and Treat - Visual Novel

    Sucker for Love, but free to play

    Loved · 90%Games like Trick and Treat - Visual Novel

  6. 6

    YOU and ME and HER: A Love Story

    Sucker for Love, but three times the hours

    Loved · 95%Games like YOU and ME and HER: A Love Story

All 30 games like Sucker for Love, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Sucker for Love: a kind of game it is that Sucker for Love is not, a feature its tags carry that Sucker for Love's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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