35 hours
for the typical playerhalf of them between 10 hours and 76 hours
86% recommend it at 0 to 2 hours
92% recommend it at 2 to 5 hours
90% recommend it at 5 to 10 hours
91% recommend it at 10 to 20 hours
91% recommend it at 20 to 50 hours
93% recommend it at 50 to 100 hours
95% recommend it at 100 to 200 hours
94% recommend it at 200 to 500 hours
Does Shin Megami Tensei V: Vengeance hold up?
It holds steady: between 90% and 95% recommend it at every stage past the first two hours.
How long would it take you?
Your Steam profile link or name: where you are in Shin Megami Tensei V: Vengeance, and how long the rest is at your own pace. Public profiles only. No account needed, and no library is saved.
Nobody holds this page yet
- 1stopen– – –
- 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Is Shin Megami Tensei V: Vengeance worth it?
Video Game Backlog
One hour, at list price
Shin Megami Tensei V: Vengeance
- Steam list price, US
- $59.99
- Typical player
- ÷ 35 h
List price. Not a sale price,
not what anyone paid.
- 92%recommend it once the refund window has closed
- 90–95%at every stage past two hours: it holds steady
- 20 of 33Steam libraries read here that own it never launched it
Do the first two hours of Shin Megami Tensei V: Vengeance tell you?
In the first two hours86%recommend it
After that92%recommend it
18 of every 20 thumbs-down came after the window had closed, 2 while a refund was still possible.
5% of its reviews were written inside Steam's two-hour refund window, and 86% of those recommend it. After the window, 92% do. Of the players who gave it a thumbs-down, 92% were already past the window; the typical thumbs-down came 26 hours in.
Shin Megami Tensei V: Vengeance holds up

Holds up
At least 90% of its Steam reviewers recommend it at every stage from 2 to 500 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Made this game? Put the seal on your site.
<a href="https://www.videogamebacklog.com/game/shin-megami-tensei-v-vengeance#seals"><img src="https://www.videogamebacklog.com/game/shin-megami-tensei-v-vengeance/seal/holds-up.png" width="160" height="160" alt="Shin Megami Tensei V: Vengeance: Holds up. At least 90% of its Steam reviewers recommend it at every stage from 2 to 500 hours played."></a>Did everyone who owns Shin Megami Tensei V: Vengeance play it?
20 of 33
Steam libraries read here that own it never launched it
How well is Shin Megami Tensei V: Vengeance remembered?
1 in 98
Name 100 runs say its name, 1.0% of them: players asked to name 100 games from memory.
How this page counts
- The hours
- Half of its Steam reviewers had played 35 hours or less when they gave their verdict. The middle half sat between 10 hours and 76 hours. One bead is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 13,100 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
- The price
- At Steam's US list price of $59.99, the typical player's 35 hours come to $1.71 an hour. Past the two-hour refund window, 92% of its Steam reviewers recommend it. The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat.
- Everyone's copy
- Counted from the Steam libraries read here, not from all of Steam's players.