2021 · RPG · JRPG · Action RPG
How long isSCARLET NEXUS?
by BANDAI NAMCO Studios Inc.
16 hours
for the typical playerhalf of them between 6 hours and 34 hours
SCARLET NEXUS among the 371 action RPGs here
The whole tier list#263
of 371
ranked by owners here who played past two hours
- 34%
- got past 2 hours
- −16 on the kind's 51%
- 18%
- past 20 hours
- −3 on the kind's 21%
- 53%
- launched it
- −12 on the kind's 65%
- 93
- libraries own it
- 1 in 27 of the 2,477 read here
Next to it in the ranking
A brick wall partway in: one story step stops 31 in 100 of the players who launched it.
61% recommend it at 0 to 2 hours
81% recommend it at 2 to 5 hours
77% recommend it at 5 to 10 hours
74% recommend it at 10 to 20 hours
86% recommend it at 20 to 50 hours
94% recommend it at 50 to 100 hours
94% recommend it at 100 to 200 hours
Does SCARLET NEXUS hold up?
Wears thin
Do the first two hours of SCARLET NEXUS tell you?
In the first two hours61%recommend it
After that82%recommend it
20 in 100 said no: 16 after the window had closed, 4 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 16 hours or less when they gave their verdict. The middle half sat between 6 hours and 34 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 18,300 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It is recommended most by players at 2–5 hours: 81% of them. Among players at 10–20 hours that falls to 74%.
9% of its reviews were written inside Steam's two-hour refund window, and 61% of those recommend it. After the window, 82% do. Of the players who gave it a thumbs-down, 82% were already past the window; the typical thumbs-down came 11 hours in.
When would you get there?
16days
At an hour a night, you’d pass the typical player’s 16 hours on Monday, November 30.
Half of its reviewers had played between 6 and 34 hours: Nov 20 to Dec 18 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in SCARLET NEXUS?

The filter
Suoh Incident
31 of every 100 players got to this one and no further.
They hold Scarlet Guardian and never earned it.
How this is counted
75% of the players who launched SCARLET NEXUS hold Scarlet Guardian, its first story achievement on Steam, and 21% hold To the Unknown Future, its last. The steepest drop comes between Scarlet Guardian (75%) and Suoh Incident (44%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is SCARLET NEXUS worth it?
Video Game Backlog
One hour, at list price
SCARLET NEXUS
- Steam list price, US
- $59.99
- Typical player
- ÷ 16 h
- action RPG rate
- $1.85/h
- 16 h at that rate
- $30
List price. Not a sale price,
not what anyone paid.
Is SCARLET NEXUS worth it? Probably not.
Pricey per hour
A typical action RPG gives 2× the hours for the money
Liked
82% recommend it after the refund windowmost action RPGs: 86%
Often left unplayed
53% of owners here have played itmost action RPGs: 65%
How this is counted
At Steam's US list price of $59.99, the typical player's 16 hours come to $3.75 an hour. Past the two-hour refund window, 82% of its Steam reviewers recommend it. At $3.75 an hour, SCARLET NEXUS costs more per hour than 410 of 465 action RPGs here: the typical one of 465 action RPGs here charges $1.85.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (action RPGs) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play SCARLET NEXUS today?
Almost anywhere
PC, PS5, Xbox Series, PS4 and 1 more.
- todayXbox Series2021
- todayPS42021
- todayPC2021
- todayPS52021
- todayXbox One2021
How this is counted
From IGDB, found by its Steam app: the machines SCARLET NEXUS came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like SCARLET NEXUS?
Give the ball your Steam profile link or name. It reads the games you own most like SCARLET NEXUS, how long each held you against the typical player, and how long SCARLET NEXUS would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@zocchihedron holds this page
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with SCARLET NEXUS?
1 in 726
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like SCARLET NEXUS
KINGDOM HEARTS -HD 1.5+2.5 ReMIX-
SCARLET NEXUS, but emotional, and story-rich
Liked · 87%Games like KINGDOM HEARTS -HD 1.5+2.5 ReMIX-
Tales of ARISE
SCARLET NEXUS, but third-person, and twice the hours
Liked · 87%Games like Tales of ARISE
KINGDOM HEARTS III + Re Mind (DLC)
SCARLET NEXUS, but 3D, and emotional
FINAL FANTASY XV WINDOWS EDITION
SCARLET NEXUS, but story-rich, and twice the hours
Liked · 83%Games like FINAL FANTASY XV WINDOWS EDITION
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from SCARLET NEXUS: a kind of game it is that SCARLET NEXUS is not, a feature its tags carry that SCARLET NEXUS's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.



