2018 · Point & Click · Political Sim · Management
How long isDo Not Feed the Monkeys?
by Fictiorama Studios
7 hours
for the typical playerhalf of them between 4 hours and 14 hours
Do Not Feed the Monkeys among the 259 management games here
The whole tier list#104
of 259
ranked by owners here who played past two hours
- 47%
- got past 2 hours
- +5 on the kind's 42%
- 2%
- past 20 hours
- −6 on the kind's 8%
- 61%
- launched it
- +5 on the kind's 57%
- 185
- libraries own it
- 1 in 13 of the 2,472 read here
Next to it in the ranking
Exceptionally loved: 95% recommend it past the refund window, better reviewed than 375 of 443 management games here.
71% recommend it at 0 to 2 hours
91% recommend it at 2 to 5 hours
96% recommend it at 5 to 10 hours
98% recommend it at 10 to 20 hours
99% recommend it at 20 to 50 hours
Does Do Not Feed the Monkeys hold up?
Holds steady

At least 91% of its Steam reviewers recommend it at every stage from 2 to 50 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Do the first two hours of Do Not Feed the Monkeys tell you?
In the first two hours71%recommend it
After that95%recommend it
6 in 100 said no: 4 after the window had closed, 2 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 7 hours or less when they gave their verdict. The middle half sat between 4 hours and 14 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 12,900 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 91% and 99% recommend it at every stage past the first two hours.
8% of its reviews were written inside Steam's two-hour refund window, and 71% of those recommend it. After the window, 95% do. Of the players who gave it a thumbs-down, 66% were already past the window; the typical thumbs-down came 3 hours in.
When would you get there?
7days
At an hour a night, you’d pass the typical player’s 7 hours on Saturday, November 21.
Half of its reviewers had played between 4 and 14 hours: Nov 18 to Nov 28 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Do Not Feed the Monkeys?

The filter
Macaco masteriensis
20 of every 100 players got to this one and no further.
They hold Macaco amateurensis and never earned it.
How this is counted
68% of the players who launched Do Not Feed the Monkeys hold Macaco amateurensis, its first story achievement on Steam, and 34% hold Macaco doctoriensis, its last. The steepest drop comes between Macaco amateurensis (68%) and Macaco masteriensis (48%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Do Not Feed the Monkeys worth it?
Video Game Backlog
One hour, at list price
Do Not Feed the Monkeys
- Steam list price, US
- $15.99
- Typical player
- ÷ 7 h
- management game rate
- $1.67/h
- 7 h at that rate
- $12
List price. Not a sale price,
not what anyone paid.
Is Do Not Feed the Monkeys worth it? Mostly.
Pricey per hour
A typical management game gives 1.4× the hours for the money
Loved
95% recommend it after the refund windowmost management games: 87%
Usually played
61% of owners here have played itmost management games: 59%
How this is counted
At Steam's US list price of $15.99, the typical player's 7 hours come to $2.28 an hour. Past the two-hour refund window, 95% of its Steam reviewers recommend it. At $2.28 an hour, Do Not Feed the Monkeys costs more per hour than 317 of 443 management games here: the typical one of 443 management games here charges $1.67.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (management games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Do Not Feed the Monkeys today?
Almost anywhere
PC, PS5, Switch, PS4 and 3 more.
- todayPC2018
- todayAndroid2019
- todayiPhone2019
- todayPS42020
- todayXbox One2020
- todaySwitch2020
- todayPS52025
How this is counted
From IGDB, found by its Steam app: the machines Do Not Feed the Monkeys came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Do Not Feed the Monkeys?
Give the ball your Steam profile link or name. It reads the games you own most like Do Not Feed the Monkeys, how long each held you against the typical player, and how long Do Not Feed the Monkeys would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@danonyyy holds this page
- 1st
@danonyyy55 h - 2nd
@radu1073.5 h - 3rd
@eltorga3 h - 4th
@nestortillo2.4 h - 5th
@ravage1.6 h - 6th
@iia1.3 h - 7th
@mahboicarlos11 min
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with Do Not Feed the Monkeys?
1 in 259
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Do Not Feed the Monkeys
Papers, Please
Do Not Feed the Monkeys, but a job sim, and full of puzzles
Loved · 97%Games like Papers, Please
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Do Not Feed the Monkeys: a kind of game it is that Do Not Feed the Monkeys is not, a feature its tags carry that Do Not Feed the Monkeys's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

