2017 · Choices Matter · Multiple Endings · Political Sim
How long isHEADLINER?
by Unbound Creations
1.5 hours
for the typical playerhalf of them between 50 minutes and 3 hours
Short for an adventure game: 1.5 hours for the typical player, shorter than 2,002 of 2,083 adventure games here.
71% recommend it at 0 to 2 hours
88% recommend it at 2 to 5 hours
Do the first two hours of HEADLINER tell you?
In the first two hours71%recommend it
After that88%recommend it
3 of every 20 thumbs-down came after the window had closed, 17 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 1.5 hours or less when they gave their verdict. The middle half sat between 50 minutes and 3 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 951 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
66% of its reviews were written inside Steam's two-hour refund window, and 71% of those recommend it. After the window, 88% do. Of the players who gave it a thumbs-down, 17% were already past the window; the typical thumbs-down came 1 hour in.
When would you get there?
2days
At an hour a night, you’d pass the typical player’s 1.5 hours on Thursday, October 22.
Half of its reviewers had played between 50 minutes and 3 hours: tonight to Oct 23 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in HEADLINER?

The filter
Day 2
4 of every 100 players got to this one and no further.
They hold Day 1 and never earned it.
How this is counted
91% of the players who launched HEADLINER hold Day 1, its first story achievement on Steam, and 80% hold HEADLINER, its last. The steepest drop comes between Day 1 (91%) and Day 2 (87%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is HEADLINER worth it?
Video Game Backlog
One hour, at list price
HEADLINER
- Steam list price, US
- $4.99
- Typical player
- ÷ 1.5 h
- adventure game rate
- $2.22/h
- 1.5 h at that rate
- $3
List price. Not a sale price,
not what anyone paid.
Is HEADLINER worth it? It depends.
Pricey per hour
A typical adventure game gives 1.5× the hours for the money
Liked
88% recommend it after the refund windowmost adventure games: 90%
How this is counted
At Steam's US list price of $4.99, the typical player's 1.5 hours come to $3.33 an hour. Past the two-hour refund window, 88% of its Steam reviewers recommend it. At $3.33 an hour, HEADLINER costs more per hour than 1484 of 2083 adventure games here: the typical one of 2083 adventure games here charges $2.22.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (adventure games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like HEADLINER?
Give the ball your Steam profile link or name. It reads the games you own most like HEADLINER, how long each held you against the typical player, and how long HEADLINER would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with HEADLINER?
1 in 3,480
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like HEADLINER
- Beholder6hours
Beholder
- Beholder 211hours
Beholder 2
- Do Not Feed the Monkeys7hours
Do Not Feed the Monkeys
- Papers, Please7hours
Papers, Please
- Not For Broadcast5.5hours
Not For Broadcast
- Orwell5hours
Orwell
- VA-11 Hall-A: Cyberpunk Bartender Action12hours
VA-11 Hall-A: Cyberpunk Bartender Action
- Thank You For Your Application5hours
Thank You For Your Application
- Long Live The Queen5.5hours
Long Live The Queen
- Replica2.5hours
Replica
- Not Tonight 27hours
Not Tonight 2
- Suzerain18hours
Suzerain
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.






