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Adam Wolfe cover

2016 · Hidden Object · Puzzle · Mystery

How long isAdam Wolfe?

by Mad Head Games

7 hours

for the typical playerhalf of them between 5 hours and 9 hours

Do the first two hours of Adam Wolfe tell you?

In the first two hours75%recommend it

After that93%recommend it

16 of every 20 thumbs-down came after the window had closed, 4 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 7 hours or less when they gave their verdict. The middle half sat between 5 hours and 9 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,200 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

7% of its reviews were written inside Steam's two-hour refund window, and 75% of those recommend it. After the window, 93% do. Of the players who gave it a thumbs-down, 79% were already past the window; the typical thumbs-down came 6 hours in.

When would you get there?

7days

At an hour a night, you’d pass the typical player’s 7 hours on Tuesday, October 27.

Half of its reviewers had played between 5 and 9 hours: Oct 25 to Oct 29 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Adam Wolfe?

The filter

Revenant

4 of every 100 players got to this one and no further.

They hold Fireproof and never earned it.

  1. Launched it100% launched it
  2. FireproofSurvive the inferno−5149% hold it
  3. RevenantDig yourself out of a graveFiltered −445% hold it
  4. Another night on the jobSolve case about San Francisco fires45% hold it
  5. Getting StartedComplete Episode 145% hold it
How this is counted

49% of the players who launched Adam Wolfe hold Fireproof, its first story achievement on Steam, and 45% hold Getting Started, its last. The steepest drop comes between Fireproof (49%) and Revenant (45%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Adam Wolfe worth it?

Is Adam Wolfe worth it? Yes.

  • A steal

    2.7× the hours of a typical casual game, for the same money

  • Loved

    93% recommend it after the refund windowmost casual games: 92%

How this is counted

At Steam's US list price of $5.99, the typical player's 7 hours come to 86¢ an hour. Past the two-hour refund window, 93% of its Steam reviewers recommend it. At 86¢ an hour, Adam Wolfe is cheaper per hour than 787 of 880 casual games here: the typical one of 880 casual games here charges $2.29, so the same $5.99 buys 2.7× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (casual games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Adam Wolfe?

Give the ball your Steam profile link or name. It reads the games you own most like Adam Wolfe, how long each held you against the typical player, and how long Adam Wolfe would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Nobody holds this page yet

  1. 1st@foxworks5 min
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

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