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Nightmares from the Deep 2: The Siren`s Call cover

2014 · Hidden Object · Point & Click · Puzzle

Nightmares from the Deep 2: The Siren`s Call

by Artifex Mundi

How far do players get in Nightmares from the Deep 2: The Siren`s Call?

  1. Launched it100% launched it
  2. Kingsmouth Ahoy!Arrived on the pier.−4159% hold it
  3. SurvivorWitnessed the devastating attack of the sea monster.−158% hold it
  4. Wet your WhistleVisited a local bar.−256% hold it
  5. Ram Them DownFind a direct way to get behind the closed gates.−155% hold it
  6. Helping HandSaved your ally from a tight spot.55% hold it
  7. Graveyard ShiftEnter the shipwreck cemetery.−253% hold it
  8. Loud and ClearFix the radio.53% hold it
  9. A Guiding LightFound your way inside the lighthouse.−152% hold it
  10. Bold BaristaPrepare a spiked coffee.−151% hold it
  11. From On HighGot to the top of the lighthouse and saw what's underneath.51% hold it
  12. The Siren's CallComplete the game.51% hold it
How this is counted

59% of the players who launched Nightmares from the Deep 2: The Siren`s Call hold Kingsmouth Ahoy!, its first story achievement on Steam, and 51% hold The Siren's Call, its last.

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Nightmares from the Deep 2: The Siren`s Call?

Give the ball your Steam profile link or name. It reads the games you own most like Nightmares from the Deep 2: The Siren`s Call, how long each held you against the typical player, and how long Nightmares from the Deep 2: The Siren`s Call would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Nightmares from the Deep 2: The Siren`s Call?

  • 5 of 30

    Steam libraries read here that own it never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.