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Vampire Therapist cover

2024 · Visual Novel · Education · LGBTQ+

Vampire Therapist

A brick wall partway in: one story step stops 32 in 100 of the players who launched it.

Where do players get filtered in Vampire Therapist?

The filter

Lurid Detail

32 of every 100 players got to this one and no further.

They hold First Blood Part II and never earned it.

  1. Launched it100% launched it
  2. Dark PupilLearned about cognitive distortions.−1585% hold it
  3. Holstered upLearned 5 cognitive distortions.−1471% hold it
  4. First Blood Part IICompleted your first client session.−566% hold it
  5. Lurid DetailSurvived Lord Luridus's session.Filtered −3234% hold it
  6. Harmonious HealingHelped Dr. Drayne find himself.−1816% hold it
  7. Flattery Will Get You EverywhereGave Isabella something to smile about.16% hold it
  8. Stanislavski's BaneHelped Edmund realize the dark truth.−115% hold it
  9. Data DrivenHelped free Meddy from a dark influence.15% hold it
  10. Historical PreservationSaved an ancient vampire.−114% hold it
  11. Into the MoonriseCompleted the game.14% hold it
How this is counted

85% of the players who launched Vampire Therapist hold Dark Pupil, its first story achievement on Steam, and 14% hold Into the Moonrise, its last. The steepest drop comes between First Blood Part II (66%) and Lurid Detail (34%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Vampire Therapist?

Give the ball your Steam profile link or name. It reads the games you own most like Vampire Therapist, how long each held you against the typical player, and how long Vampire Therapist would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Vampire Therapist?

  • 3 of 3

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.