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Kindergarten 3 cover

2025 · Dark Humor · Dark Comedy · Choose Your Own Adventure

Kindergarten 3

by Con Man Games & Sean Young

Usually seen through: 60% of the players who launched it hold its last story achievement.

Where do players get filtered in Kindergarten 3?

The filter

Gator Aid

7 of every 100 players got to this one and no further.

They hold Cold Blooded Killer and never earned it.

  1. Launched it100% launched it
  2. The Show Must Go OnHelped the teacher put on some plays.−1783% hold it
  3. The Grate EscapeHelped Carla establish some new shortcuts.−281% hold it
  4. Cold Blooded KillerHelped the Janitor deal with Linda.−180% hold it
  5. Gator AidHelped Davey defend Linda.Filtered −773% hold it
  6. Garden of EmmyHelped Emmy grow a new garden.−370% hold it
  7. ScientistEnter the lab for the first time.70% hold it
  8. What Happened on Monday?Helped Alice remember what happened on Monday.−664% hold it
  9. Nugget-o and Lily-etHelped Lily discover what happened to Kevin.−163% hold it
  10. Helicopter ParentHelped Felix escape the school.63% hold it
  11. Paging Dr. GoolittleBeat the game.−360% hold it
How this is counted

83% of the players who launched Kindergarten 3 hold The Show Must Go On, its first story achievement on Steam, and 60% hold Paging Dr. Goolittle, its last. The steepest drop comes between Cold Blooded Killer (80%) and Gator Aid (73%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Kindergarten 3?

Give the ball your Steam profile link or name. It reads the games you own most like Kindergarten 3, how long each held you against the typical player, and how long Kindergarten 3 would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Kindergarten 3?

  • 1 in 289

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.