2025 · Third-Person Shooter · Shooter · Stealth
How long isTom Clancy's Splinter Cell: Pandora Tomorrow?
by Ubisoft
5 hours
for the typical playerhalf of them between 1 hour and 10 hours
Tom Clancy's Splinter Cell: Pandora Tomorrow among the 221 stealth games here
The whole tier list#156
of 221
ranked by owners here who played past two hours
- 11%
- got past 2 hours
- −31 on the kind's 42%
- 0%
- past 20 hours
- −11 on the kind's 11%
- 23%
- launched it
- −35 on the kind's 58%
- 35
- libraries own it
- 1 in 71 of the 2,472 read here
Next to it in the ranking
Mostly left in the box: 77% of the owners here never launched it, more than for 176 of 201 stealth games.
55% recommend it at 0 to 2 hours
Do the first two hours of Tom Clancy's Splinter Cell: Pandora Tomorrow tell you?
In the first two hours55%recommend it
After that85%recommend it
25 in 100 said no: 10 after the window had closed, 15 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 5 hours or less when they gave their verdict. The middle half sat between 1 hour and 10 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 650 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
34% of its reviews were written inside Steam's two-hour refund window, and 55% of those recommend it. After the window, 85% do. Of the players who gave it a thumbs-down, 40% were already past the window; the typical thumbs-down came 1 hour in.
When would you get there?
5days
At an hour a night, you’d pass the typical player’s 5 hours on Wednesday, November 18.
Half of its reviewers had played between 1 and 10 hours: tonight to Nov 23 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Tom Clancy's Splinter Cell: Pandora Tomorrow worth it?
Video Game Backlog
One hour, at list price
Tom Clancy's Splinter Cell: Pandora Tomorrow
- Steam list price, US
- $9.99
- Typical player
- ÷ 5 h
- stealth game rate
- $2.46/h
- 5 h at that rate
- $12
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Tom Clancy's Splinter Cell: Pandora Tomorrow worth it? It depends.
Fair price
About what a typical stealth game charges: $2.00 an hour
Liked
85% recommend it after the refund windowmost stealth games: 89%
Often left unplayed
23% of owners here have played itmost stealth games: 57%
How this is counted
At Steam's US list price of $9.99, the typical player's 5 hours come to $2.00 an hour. Past the two-hour refund window, 85% of its Steam reviewers recommend it. An hour of Tom Clancy's Splinter Cell: Pandora Tomorrow costs about what the typical one of 244 stealth games here charges $2.46.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (stealth games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Tom Clancy's Splinter Cell: Pandora Tomorrow today?
On Xbox One and PC
Its own release still plays there: no collection or remaster needed.
- Xbox2004
- GameCube2004
- PS22004
- Game Boy Advance2004ported
- PS32011remastered
- todayPC2017in Tom Clancy's Splinter Cell Collection
- todayXbox One2019
How this is counted
From IGDB, found by its Steam app: the machines Tom Clancy's Splinter Cell: Pandora Tomorrow came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Tom Clancy's Splinter Cell: Pandora Tomorrow?
Give the ball your Steam profile link or name. It reads the games you own most like Tom Clancy's Splinter Cell: Pandora Tomorrow, how long each held you against the typical player, and how long Tom Clancy's Splinter Cell: Pandora Tomorrow would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Tom Clancy's Splinter Cell: Pandora Tomorrow?
1 in 1,210
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Tom Clancy's Splinter Cell: Pandora Tomorrow
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Tom Clancy's Splinter Cell, but twice the hours
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METAL GEAR SOLID V: THE PHANTOM PAIN
Tom Clancy's Splinter Cell, but open world, and nine times the hours
Zero Hour
Tom Clancy's Splinter Cell, but a first-person shooter, and co-op
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Tom Clancy's Splinter Cell, but free to play, and team-based
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Tom Clancy's Splinter Cell: Pandora Tomorrow: a kind of game it is that Tom Clancy's Splinter Cell: Pandora Tomorrow is not, a feature its tags carry that Tom Clancy's Splinter Cell: Pandora Tomorrow's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.