2014 · Shooter · FPS · Third-Person Shooter
How long isTom Clancy's Ghost Recon Phantoms - NA?
by Ubisoft Singapore
11 hours
for the typical playerhalf of them between 3 hours and 34 hours
Mixed reviews: 78% of its reviewers recommend it past the first two hours.
51% recommend it at 0 to 2 hours
71% recommend it at 2 to 5 hours
79% recommend it at 5 to 10 hours
80% recommend it at 10 to 20 hours
80% recommend it at 20 to 50 hours
81% recommend it at 50 to 100 hours
76% recommend it at 100 to 200 hours
78% recommend it at 200 to 500 hours
70% recommend it past 500 hours
Does Tom Clancy's Ghost Recon Phantoms - NA hold up?
Wears thin
How this is counted
Half of its Steam reviewers had played 11 hours or less when they gave their verdict. The middle half sat between 3 hours and 34 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 16,200 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It is recommended most by players at 50–100 hours: 81% of them. Among players past 500 hours that falls to 70%.
When would you get there?
11days
At an hour a night, you’d pass the typical player’s 11 hours on Wednesday, November 25.
Half of its reviewers had played between 3 and 34 hours: Nov 17 to Dec 18 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Would you like Tom Clancy's Ghost Recon Phantoms - NA?
Give the ball your Steam profile link or name. It reads the games you own most like Tom Clancy's Ghost Recon Phantoms - NA, how long each held you against the typical player, and how long Tom Clancy's Ghost Recon Phantoms - NA would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@eltorga holds this page
- 1st
@eltorga7 h - 2nd
@zocchihedron2.2 h - 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
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Tom Clancy's Ghost Recon Phantoms - NA, but co-op, and PvP
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Insurgency
Tom Clancy's Ghost Recon Phantoms - NA, but realistic, and military
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Tom Clancy's Ghost Recon Wildlands
Tom Clancy's Ghost Recon Phantoms - NA, but military, and twice the hours
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Tom Clancy's Ghost Recon Phantoms - NA, but three times the hours
Liked · 80%Games like PlanetSide 2
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Tom Clancy's Ghost Recon Phantoms - NA: a kind of game it is that Tom Clancy's Ghost Recon Phantoms - NA is not, a feature its tags carry that Tom Clancy's Ghost Recon Phantoms - NA's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.