2021 · Zombies · Survival · Post-apocalyptic
How long isThe Last Stand: Aftermath?
13 hours
for the typical playerhalf of them between 4.5 hours and 30 hours
Long for a top-down shooter: 13 hours for the typical player, longer than 112 of 123 top-down shooters here.
48% recommend it at 0 to 2 hours
77% recommend it at 2 to 5 hours
83% recommend it at 5 to 10 hours
87% recommend it at 10 to 20 hours
88% recommend it at 20 to 50 hours
88% recommend it at 50 to 100 hours
Does The Last Stand: Aftermath hold up?
Grows on people

77% of its Steam reviewers recommend it at 2–5 hours played, and 88% at 50–100 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of The Last Stand: Aftermath tell you?
In the first two hours48%recommend it
After that85%recommend it
13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 13 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 30 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 6,890 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 77% recommend it at 2–5 hours, and 88% at 50–100 hours.
12% of its reviews were written inside Steam's two-hour refund window, and 48% of those recommend it. After the window, 85% do. Of the players who gave it a thumbs-down, 67% were already past the window; the typical thumbs-down came 5 hours in.
When would you get there?
13days
At an hour a night, you’d pass the typical player’s 13 hours on Tuesday, November 3.
Half of its reviewers had played between 4.5 and 30 hours: Oct 26 to Nov 20 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in The Last Stand: Aftermath?

The filter
Call of the Wild
33 of every 100 players got to this one and no further.
They hold The Beginning of The End and never earned it.
How this is counted
89% of the players who launched The Last Stand: Aftermath hold The Beginning of The End, its first story achievement on Steam, and 18% hold A New Beginning, its last. The steepest drop comes between The Beginning of The End (89%) and Call of the Wild (56%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is The Last Stand: Aftermath worth it?
Video Game Backlog
One hour, at list price
The Last Stand: Aftermath
- Steam list price, US
- $24.99
- Typical player
- ÷ 13 h
- top-down shooter rate
- $2.00/h
- 13 h at that rate
- $26
About the going rate
List price. Not a sale price,
not what anyone paid.
Is The Last Stand: Aftermath worth it? Yes.
Fair price
About what a typical top-down shooter charges: $1.92 an hour
Liked
85% recommend it after the refund windowmost top-down shooters: 89%
How this is counted
At Steam's US list price of $24.99, the typical player's 13 hours come to $1.92 an hour. Past the two-hour refund window, 85% of its Steam reviewers recommend it. An hour of The Last Stand: Aftermath costs about what the typical one of 123 top-down shooters here charges $2.00.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (top-down shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like The Last Stand: Aftermath?
Give the ball your Steam profile link or name. It reads the games you own most like The Last Stand: Aftermath, how long each held you against the typical player, and how long The Last Stand: Aftermath would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like The Last Stand: Aftermath
The Binding of Isaac
The Last Stand: Aftermath, but a dungeon crawler, and even better loved
Loved · 95%
Teleglitch: Die More Edition
The Last Stand: Aftermath, but harder, and a quarter of the hours
Liked · 83%
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from The Last Stand: Aftermath: a kind of game it is that The Last Stand: Aftermath is not, a feature its tags carry that The Last Stand: Aftermath's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.








