2015 · Zombies · Survival · Open World
How long isState of Decay: Year-One?
13 hours
for the typical playerhalf of them between 5 hours and 31 hours
State of Decay: Year-One among the 180 survival games here
The whole tier list#78
of 180
ranked by owners here who played past two hours
- 51%
- got past 2 hours
- +3 on the kind's 49%
- 8%
- past 20 hours
- −5 on the kind's 13%
- 64%
- launched it
- about the kind's 65%
- 145
- libraries own it
- 1 in 17 of the 2,483 read here
Next to it in the ranking
A brick wall partway in: one story step stops 48 in 100 of the players who launched it.
54% recommend it at 0 to 2 hours
80% recommend it at 2 to 5 hours
82% recommend it at 5 to 10 hours
85% recommend it at 10 to 20 hours
89% recommend it at 20 to 50 hours
92% recommend it at 50 to 100 hours
95% recommend it at 100 to 200 hours
Does State of Decay: Year-One hold up?
Grows on people

80% of its Steam reviewers recommend it at 2–5 hours played, and 95% at 100–200 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of State of Decay: Year-One tell you?
In the first two hours54%recommend it
After that86%recommend it
18 in 100 said no: 13 after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 13 hours or less when they gave their verdict. The middle half sat between 5 hours and 31 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 13,300 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 80% recommend it at 2–5 hours, and 95% at 100–200 hours.
11% of its reviews were written inside Steam's two-hour refund window, and 54% of those recommend it. After the window, 86% do. Of the players who gave it a thumbs-down, 70% were already past the window; the typical thumbs-down came 6 hours in.
When would you get there?
13days
At an hour a night, you’d pass the typical player’s 13 hours on Friday, November 27.
Half of its reviewers had played between 5 and 31 hours: Nov 19 to Dec 15 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in State of Decay: Year-One?

The filter
It Was Just a Police Action
48 of every 100 players got to this one and no further.
They hold Holy Rolling and never earned it.
How this is counted
79% of the players who launched State of Decay: Year-One hold Cannibal Family Picnic, its first story achievement on Steam, and 13% hold Survivor, its last. The steepest drop comes between Holy Rolling (65%) and It Was Just a Police Action (17%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is State of Decay: Year-One worth it?
Video Game Backlog
One hour, at list price
State of Decay: Year-One
- Steam list price, US
- $19.99
- Typical player
- ÷ 13 h
- survival game rate
- $2.00/h
- 13 h at that rate
- $26
List price. Not a sale price,
not what anyone paid.
Is State of Decay: Year-One worth it? Yes.
Good value
1.3× the hours of a typical survival game, for the same money
Liked
86% recommend it after the refund windowmost survival games: 85%
Usually played
64% of owners here have played itmost survival games: 68%
How this is counted
At Steam's US list price of $19.99, the typical player's 13 hours come to $1.54 an hour. Past the two-hour refund window, 86% of its Steam reviewers recommend it. At $1.54 an hour, State of Decay: Year-One is cheaper per hour than 169 of 279 survival games here: the typical one of 279 survival games here charges $2.00, so the same $19.99 buys 1.3× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (survival games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play State of Decay: Year-One today?
On PC and Xbox One
Its own release still plays there: no collection or remaster needed.
- todayPC2015
- todayXbox One2015
How this is counted
From IGDB, found by its Steam app: the machines State of Decay: Year-One came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like State of Decay: Year-One?
Give the ball your Steam profile link or name. It reads the games you own most like State of Decay: Year-One, how long each held you against the typical player, and how long State of Decay: Year-One would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@pr-xy holds this page
- 1st
@pr-xy20 h - 2nd
@nestortillo12 h - 3rd
@zocchihedron5.5 h - 4th
@hustensaftschmuggler4.7 h - 5th
@foxworks4.7 h - 6th
@eltorga1.2 h
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like State of Decay: Year-One
Project Zomboid
State of Decay: Year-One, but three times the hours
Loved · 94%Games like Project Zomboid
SurrounDead
State of Decay: Year-One, but single-player, and loot-driven
Loved · 91%Games like SurrounDead
Days Gone
State of Decay: Year-One, but a third-person shooter, and twice the hours
Loved · 93%Games like Days Gone
The Forest
State of Decay: Year-One, but horror, and even better loved
Loved · 96%Games like The Forest
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from State of Decay: Year-One: a kind of game it is that State of Decay: Year-One is not, a feature its tags carry that State of Decay: Year-One's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.


