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The Escapists: The Walking Dead cover

2015 · Zombies · Survival · Open World

The Escapists: The Walking Dead

by Team17 Digital Ltd

A brick wall partway in: one story step stops 56 in 100 of the players who launched it.

Where do players get filtered in The Escapists: The Walking Dead?

The filter

Survive Greene Family Farm

56 of every 100 players got to this one and no further.

They hold Back From The Dead and never earned it.

  1. Launched it100% launched it
  2. Back From The DeadFinish the tutorial.−2476% hold it
  3. Survive Greene Family FarmClear out the barn of walkers and reach Dale’s RV safely.Filtered −5620% hold it
  4. Get Out of JailSuccessfully complete Meriwether County Correctional Facility−136.9% hold it
  5. Unfinished BusinessAllow Michonne to deal with the Governor then successfully escape Woodbury.−24.8% hold it
  6. No Stone UnturnedSuccessfully guide Carl to safety from Alexandria.−23.2% hold it
How this is counted

76% of the players who launched The Escapists: The Walking Dead hold Back From The Dead, its first story achievement on Steam, and 3.2% hold No Stone Unturned, its last. The steepest drop comes between Back From The Dead (76%) and Survive Greene Family Farm (20%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like The Escapists: The Walking Dead?

Give the ball your Steam profile link or name. It reads the games you own most like The Escapists: The Walking Dead, how long each held you against the typical player, and how long The Escapists: The Walking Dead would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with The Escapists: The Walking Dead?

  • 3 of 4

    Copies in the libraries here: never launched it

  • 1 in 102

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.