Video Game Backlog

2016 · Survival · Top-Down · Crafting

How long isSubterrain?

by Pixellore Inc

18 hours

for the typical playerhalf of them between 5 hours and 46 hours

Subterrain cover

Subterrain among the 180 survival games here

The whole tier list
BPlayed tier

#81

of 180

ranked by owners here who played past two hours

51%
got past 2 hours
about the kind's 49%
4%
past 20 hours
−9 on the kind's 13%
62%
launched it
−3 on the kind's 65%
100
libraries own it
1 in 25 of the 2,483 read here
Subterrain ↓
#1 DayZ#180
38% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Subterrain hold up?

Grows on people

Do the first two hours of Subterrain tell you?

In the first two hours52%recommend it

After that79%recommend it

24 in 100 said no: 18 after the window had closed, 6 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 18 hours or less when they gave their verdict. The middle half sat between 5 hours and 46 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,400 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 75% recommend it at 10–20 hours, and 83% at 50–100 hours.

13% of its reviews were written inside Steam's two-hour refund window, and 52% of those recommend it. After the window, 79% do. Of the players who gave it a thumbs-down, 74% were already past the window; the typical thumbs-down came 8.5 hours in.

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When would you get there?

18days

At an hour a night, you’d pass the typical player’s 18 hours on Wednesday, December 2.

Half of its reviewers had played between 5 and 46 hours: Nov 19 to Dec 30 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Subterrain?

The filter

MPO, We Have a Problem

53 of every 100 players got to this one and no further.

They hold The Prison Break and never earned it.

  1. Launched it100% launched it
  2. The Prison BreakComplete the tutorial section of the game at MPO Prison.−4060% hold it
  3. MPO, We Have a ProblemDiscover the space port for MPO: the Murray Space Center.Filtered −536.8% hold it
  4. The EscapeEscape Mars by using the shuttle.−24.9% hold it
  5. I Quit!Kill your old boss, Jeff Murray.−13.6% hold it
How this is counted

60% of the players who launched Subterrain hold The Prison Break, its first story achievement on Steam, and 3.6% hold I Quit!, its last. The steepest drop comes between The Prison Break (60%) and MPO, We Have a Problem (6.8%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Subterrain worth it?

Is Subterrain worth it? Mostly.

  • A steal

    2.1× the hours of a typical survival game, for the same money

  • Mixed

    79% recommend it after the refund windowmost survival games: 85%

  • Usually played

    62% of owners here have played itmost survival games: 68%

How this is counted

At Steam's US list price of $16.99, the typical player's 18 hours come to 94¢ an hour. Past the two-hour refund window, 79% of its Steam reviewers recommend it. At 94¢ an hour, Subterrain is cheaper per hour than 238 of 279 survival games here: the typical one of 279 survival games here charges $2.00, so the same $16.99 buys 2.1× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (survival games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Subterrain today?

On PS4, Xbox One and PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2016
  2. todayPS42017
  3. todayXbox One2017
How this is counted

From IGDB, found by its Steam app: the machines Subterrain came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Subterrain?

Give the ball your Steam profile link or name. It reads the games you own most like Subterrain, how long each held you against the typical player, and how long Subterrain would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@nestortillo holds this page

  1. 1st@nestortillo66 h
  2. 2nd@ravage3.1 h
  3. 3rd@radu1072.5 h
  4. 4th@eltorga2.1 h

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Games like Subterrain

  1. 1

    Don't Starve

    Subterrain, but even better loved

    Loved · 97%Games like Don't Starve

  2. 2

    Project Zomboid

    Subterrain, but co-op, and twice the hours

    Loved · 94%Games like Project Zomboid

  3. 3

    How to Survive

    Subterrain, but an action RPG, and a third of the hours

    Liked · 83%Games like How to Survive

  4. 4

    The Forest

    Subterrain, but first-person, and even better loved

    Loved · 96%Games like The Forest

  5. 5

    Green Hell

    Subterrain, but with base building, and co-op

    Liked · 85%Games like Green Hell

  6. 6

    Mist Survival

    Subterrain, but with base building

    Mixed · 76%Games like Mist Survival

All 30 games like Subterrain, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Subterrain: a kind of game it is that Subterrain is not, a feature its tags carry that Subterrain's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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