2023 · Action RPG · Hack and Slash · RPG
How long isSuperfuse?
by Stitch Heads Entertainment
5 hours
for the typical playerhalf of them between 2 hours and 11 hours
Poorly received: 40% of its reviewers recommend it past the refund window.
34% recommend it at 0 to 2 hours
45% recommend it at 2 to 5 hours
43% recommend it at 5 to 10 hours
Do the first two hours of Superfuse tell you?
In the first two hours34%recommend it
After that40%recommend it
14 of every 20 thumbs-down came after the window had closed, 6 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 5 hours or less when they gave their verdict. The middle half sat between 2 hours and 11 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,070 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
26% of its reviews were written inside Steam's two-hour refund window, and 34% of those recommend it. After the window, 40% do. Of the players who gave it a thumbs-down, 72% were already past the window; the typical thumbs-down came 5.5 hours in.
When would you get there?
5days
At an hour a night, you’d pass the typical player’s 5 hours on Sunday, October 25.
Half of its reviewers had played between 2 and 11 hours: Oct 22 to Oct 31 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Would you like Superfuse?
Give the ball your Steam profile link or name. It reads the games you own most like Superfuse, how long each held you against the typical player, and how long Superfuse would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Superfuse
- Torchlight II21hours
Torchlight II
- Path of Exile140hours
Path of Exile
- Grim Dawn47hours
Grim Dawn
- Titan Quest II9hours
Titan Quest II
- Path of Exile 254hours
Path of Exile 2
- Last Epoch40hours
Last Epoch
- Diablo® IV27hours
Diablo® IV
- Wolcen: Lords of Mayhem16hours
Wolcen: Lords of Mayhem
- Torchlight III8hours
Torchlight III
- Warhammer 40,000: Inquisitor - Martyr21hours
Warhammer 40,000: Inquisitor - Martyr
- Victor Vran12hours
Victor Vran
- Minecraft Dungeons12hours
Minecraft Dungeons
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.