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Torchlight II cover

2012 · Action · Adventure · Indie

How long isTorchlight II?

by Runic Games

21 hours

for the typical playerhalf of them between 7.5 hours and 47 hours

Does Torchlight II hold up?

It grows on people: 90% recommend it at 2–5 hours, and 98% past 500 hours.

How long would it take you?

Your Steam profile link or name: where you are in Torchlight II, and how long the rest is at your own pace. Public profiles only. No account needed, and no library is saved.

@testuser1 holds this page

  1. 1st@testuser146 h
  2. 2nd@poor-leno9.1 h
  3. 3rd@foxworks47 min

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Is Torchlight II worth it?

  • 94%recommend it once the refund window has closed
  • 90 → 98%it grows on people: at 2–5 hours, then past 500 hours
  • 13 of 95Steam libraries read here that own it never launched it

Do the first two hours of Torchlight II tell you?

In the first two hours73%recommend it

After that94%recommend it

15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.

7% of its reviews were written inside Steam's two-hour refund window, and 73% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 75% were already past the window; the typical thumbs-down came 8.5 hours in.

Where do players get filtered in Torchlight II?

The filter

When Grell Fell

9 of every 100 players got to this one and no further.

They hold The Felled Guardian and never earned it.

  1. Launched it100% launched it
  2. The Felled GuardianDefeat the Fallen Guardian−2080% hold it
  3. When Grell FellDefeat General GrellFiltered −971% hold it
  4. From The PitDefeat Mordrox−962% hold it
  5. EmancipatorDefeat Kidrik the Mauler−260% hold it
  6. Grand RegicideDefeat Grand Regent Eldrayn−654% hold it
  7. Manticore−846% hold it
  8. Revolt Against ArtificeDefeat the Artificer−343% hold it
  9. Lizard BreakerDefeat Aruk−934% hold it
  10. FlyswatterDefeat Bloatfang−925% hold it
  11. Mission AccomplishedDefeat the Dark Alchemist−520% hold it
  12. The King is DeadDefeat the Nether King20% hold it

How far do players get in Torchlight II?

80% of the players who launched Torchlight II hold The Felled Guardian, its first story achievement on Steam, and 20% hold The King is Dead, its last. The steepest drop comes between The Felled Guardian (80%) and When Grell Fell (71%).

Torchlight II grows on you

Grows on you seal

Grows on you

90% of its Steam reviewers recommend it at 2–5 hours played, and 98% past 500 hours played.

Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.

Made this game? Put the seal on your site.

Download PNG
<a href="https://www.videogamebacklog.com/game/torchlight-ii#seals"><img src="https://www.videogamebacklog.com/game/torchlight-ii/seal/grows-on-you.png" width="160" height="160" alt="Torchlight II: Grows on you. 90% of its Steam reviewers recommend it at 2–5 hours played, and 98% past 500 hours played."></a>

Did everyone who owns Torchlight II play it?

13 of 95

Steam libraries read here that own it never launched it

One case is one library's copy, lit as far as its hours go.Never launched

How well is Torchlight II remembered?

1 in 201

Name 100 runs say its name, 0.5% of them: players asked to name 100 games from memory.

How this page counts

The hours
Half of its Steam reviewers had played 21 hours or less when they gave their verdict. The middle half sat between 7.5 hours and 47 hours. One bead is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 45,700 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
The price
At Steam's US list price of $19.99, the typical player's 21 hours come to 95¢ an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat.
Where players stop
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Everyone's copy
Counted from the Steam libraries read here, not from all of Steam's players.