Video Game Backlog

2022 · Souls-like · RPG · Action RPG

How long isSteelrising?

by Spiders

12 hours

for the typical playerhalf of them between 3.5 hours and 25 hours

Steelrising cover

Steelrising among the 66 soulslikes here

The whole tier list
DPlayed tier

#65

of 66

ranked by owners here who played past two hours

14%
got past 2 hours
−41 on the kind's 55%
2%
past 20 hours
−25 on the kind's 27%
25%
launched it
−43 on the kind's 68%
167
libraries own it
1 in 15 of the 2,483 read here
Steelrising ↓
#1 ELDEN RING#66
75% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Steelrising hold up?

Grows on people

Do the first two hours of Steelrising tell you?

In the first two hours32%recommend it

After that79%recommend it

28 in 100 said no: 17 after the window had closed, 11 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 12 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 25 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 7,520 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 70% recommend it at 2–5 hours, and 88% at 50–100 hours.

16% of its reviews were written inside Steam's two-hour refund window, and 32% of those recommend it. After the window, 79% do. Of the players who gave it a thumbs-down, 61% were already past the window; the typical thumbs-down came 4 hours in.

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When would you get there?

12days

At an hour a night, you’d pass the typical player’s 12 hours on Thursday, November 26.

Half of its reviewers had played between 3.5 and 25 hours: Nov 18 to Dec 9 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Steelrising?

The filter

All aboard!

15 of every 100 players got to this one and no further.

They hold Sailor and never earned it.

  1. Launched it100% launched it
  2. SailorReach Paris by boat−4258% hold it
  3. All aboard!Obtain the horseless carriageFiltered −1543% hold it
  4. Bishop: LouvreDefeat the Selenite of the Louvre−1132% hold it
  5. Bishop: CitéDefeat the Bishop of the Cité−230% hold it
  6. Rook: LuxembourgDefeat the Alchemist of Luxembourg−327% hold it
  7. Rook: Les InvalidesDefeat the Treasurer of Les Invalides−324% hold it
  8. Knight: MontmartreDefeat the Centaur of Montmartre−321% hold it
  9. Knight: BastilleDefeat the Executioner of the Bastille−120% hold it
  10. Queen: VersaillesDefeat the Iron Queen−119% hold it
How this is counted

58% of the players who launched Steelrising hold Sailor, its first story achievement on Steam, and 19% hold Queen: Versailles, its last. The steepest drop comes between Sailor (58%) and All aboard! (43%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Steelrising worth it?

Is Steelrising worth it? Probably not.

  • Pricey per hour

    A typical soulslike gives 1.3× the hours for the money

  • Mixed

    79% recommend it after the refund windowmost soulslikes: 85%

  • Often left unplayed

    26% of owners here have played itmost soulslikes: 64%

How this is counted

At Steam's US list price of $29.99, the typical player's 12 hours come to $2.50 an hour. Past the two-hour refund window, 79% of its Steam reviewers recommend it. At $2.50 an hour, Steelrising costs more per hour than 71 of 110 soulslikes here: the typical one of 110 soulslikes here charges $2.00.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (soulslikes) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Steelrising today?

On Xbox Series, PC and PS5

Its own release still plays there: no collection or remaster needed.

  1. todayXbox Series2022
  2. todayPC2022
  3. todayPS52022
How this is counted

From IGDB, found by its Steam app: the machines Steelrising came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Steelrising?

Give the ball your Steam profile link or name. It reads the games you own most like Steelrising, how long each held you against the typical player, and how long Steelrising would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@ravage holds this page

  1. 1st@ravage12 h
  2. 2nd@zocchihedron5.5 h
  3. 3rd@vivi-the-moth2.7 h
  4. 4th@hustensaftschmuggler1.5 h
  5. 5th@k-mommy22 min

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Steelrising?

  • 1 in 1,816

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Steelrising

  1. 1

    DARK SOULS: REMASTERED

    Steelrising, but darker, and three times the hours

    Loved · 92%Games like DARK SOULS: REMASTERED

  2. 2

    WUCHANG: Fallen Feathers

    Steelrising, but open world, and more divisive

    Divisive · 57%Games like WUCHANG: Fallen Feathers

  3. 3

    Black Myth: Wukong

    Steelrising, but steeped in myth, and even better loved

    Loved · 96%Games like Black Myth: Wukong

  4. 4

    ELDEN RING

    Steelrising, but open world, and five times the hours

    Loved · 93%Games like ELDEN RING

  5. 5

    Clash: Artifacts of Chaos

    Much the same as Steelrising

    Liked · 89%Games like Clash: Artifacts of Chaos

  6. 6

    DARK SOULS II: Scholar of the First Sin

    Steelrising, but co-op, and four times the hours

All 30 games like Steelrising, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Steelrising: a kind of game it is that Steelrising is not, a feature its tags carry that Steelrising's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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