Video Game Backlog

2026 · Turn-Based Tactics · Turn-Based Strategy · Sci-fi

How long isSTAR WARS Zero Company™?

by Bit Reactor

18 hours

for the typical playerhalf of them between 6 hours and 35 hours

STAR WARS Zero Company™ among the 174 turn-based tactics games here

The whole tier list
SPlayed tier

#6

of 174

ranked by owners here who played past two hours

85%
got past 2 hours
+45 on the kind's 41%
42%
past 20 hours
+32 on the kind's 10%
94%
launched it
+40 on the kind's 54%
48
libraries own it
1 in 51 of the 2,453 read here
STAR WARS Zero Company™ ↓
#1 Baldur's Gate 3#174
6% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does STAR WARS Zero Company™ hold up?

Grows on people

Grows on you seal

82% of its Steam reviewers recommend it at 2–5 hours played, and 94% at 50–100 hours played.

Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.

Do the first two hours of STAR WARS Zero Company™ tell you?

In the first two hours49%recommend it

After that86%recommend it

17 in 100 said no: 13 after the window had closed, 4 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 18 hours or less when they gave their verdict. The middle half sat between 6 hours and 35 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 23,100 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 82% recommend it at 2–5 hours, and 94% at 50–100 hours.

8% of its reviews were written inside Steam's two-hour refund window, and 49% of those recommend it. After the window, 86% do. Of the players who gave it a thumbs-down, 76% were already past the window; the typical thumbs-down came 8 hours in.

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When would you get there?

18days

At an hour a night, you’d pass the typical player’s 18 hours on Tuesday, December 1.

Half of its reviewers had played between 6 and 35 hours: Nov 19 to Dec 18 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in STAR WARS Zero Company™?

The filter

Fathom Revealed

12 of every 100 players got to this one and no further.

They hold Scum And Villainy and never earned it.

  1. Launched it100% launched it
  2. In a galaxy far, far away....Completed your first Mission−496% hold it
  3. Scum And VillainyCompleted 'Eavesdropping'−1185% hold it
  4. Fathom RevealedCompleted 'Dark Waters'Filtered −1273% hold it
  5. One Less ClankerCompleted 'Smugglers' Den'−1162% hold it
  6. Sky HighCompleted 'Casualties of War'−1151% hold it
  7. A Way to Pass the TimeCompleted 'Enemy Intelligence'−447% hold it
  8. Luunata ReclaimedCompleted 'Behind Enemy Lines'−938% hold it
  9. A New OrderCompleted 'Stillwatch'−335% hold it
  10. Jungle WarfareCompleted 'Deep Cover'−233% hold it
  11. An End of the InfiniteCompleted 'The Infinite Coil'−627% hold it
  12. Hired GunBeat the game on Story or higher−126% hold it
How this is counted

96% of the players who launched STAR WARS Zero Company™ hold In a galaxy far, far away...., its first story achievement on Steam, and 26% hold Hired Gun, its last. The steepest drop comes between Scum And Villainy (85%) and Fathom Revealed (73%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is STAR WARS Zero Company™ worth it?

Is STAR WARS Zero Company™ worth it? Mostly.

  • Pricey per hour

    A typical turn-based tactics game gives 1.7× the hours for the money

  • Liked

    86% recommend it after the refund windowmost turn-based tactics games: 87%

  • Gets played

    94% of owners here have played itmost turn-based tactics games: 59%

How this is counted

At Steam's US list price of $49.99, the typical player's 18 hours come to $2.78 an hour. Past the two-hour refund window, 86% of its Steam reviewers recommend it. At $2.78 an hour, STAR WARS Zero Company™ costs more per hour than 183 of 223 turn-based tactics games here: the typical one of 223 turn-based tactics games here charges $1.67.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (turn-based tactics games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play STAR WARS Zero Company™ today?

On Xbox Series, PC and PS5

Its own release still plays there: no collection or remaster needed.

  1. todayXbox Series2026
  2. todayPC2026
  3. todayPS52026
How this is counted

From IGDB, found by its Steam app: the machines STAR WARS Zero Company™ came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like STAR WARS Zero Company™?

Give the ball your Steam profile link or name. It reads the games you own most like STAR WARS Zero Company™, how long each held you against the typical player, and how long STAR WARS Zero Company™ would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@shadom551 holds this page

  1. 1st@shadom55127 h
  2. 2nd@showyjozy6.2 h
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with STAR WARS Zero Company™?

  • 1 in 1,815

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like STAR WARS Zero Company™

  1. 1

    XCOM 2

    STAR WARS Zero Company, but military, and three times the hours

    Liked · 85%Games like XCOM 2

  2. 2

    Gears Tactics

    STAR WARS Zero Company, but gorier

    Mixed · 75%Games like Gears Tactics

  3. 3

    Into the Breach

    STAR WARS Zero Company, but a roguelike, and pixel art

    Loved · 94%Games like Into the Breach

  4. 4

    Warhammer 40,000: Mechanicus

    STAR WARS Zero Company, but with robots

    Loved · 91%Games like Warhammer 40,000: Mechanicus

  5. 5

    XCOM: Chimera Squad

    STAR WARS Zero Company, but with aliens, and more divisive

    Mixed · 71%Games like XCOM: Chimera Squad

  6. 6

    Tactical Breach Wizards

    STAR WARS Zero Company, but a puzzle game, and story-rich

    Loved · 98%Games like Tactical Breach Wizards

All 30 games like STAR WARS Zero Company™, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from STAR WARS Zero Company™: a kind of game it is that STAR WARS Zero Company™ is not, a feature its tags carry that STAR WARS Zero Company™'s barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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