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XCOM: Enemy Unknown cover

2012 · Strategy

XCOM: Enemy Unknown

by Firaxis Games & Feral Interactive (Linux)

Hours played

How long do people play XCOM: Enemy Unknown?

Half of its Steam reviewers had played 40 hours or less when they gave their verdict. The middle half sat between 18 hours and 85 hours.

First 2 h

68%

Steam refund window closes

2–5 h

86%

5–10 h

90%

10–20 h

92%

20–50 h

95%

50–100 h

96%

100–200 h

96%

200–500 h

95%

500 h and up

96%

One token is 1% of its Steam reviews, standing at the hours its author had played. Amber recommends it, red does not. Counted from about 58,700 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

Does XCOM: Enemy Unknown hold up?

It grows on people: 86% recommend it at 2–5 hours, and 96% past 500 hours.

The refund window

Do the first two hours of XCOM: Enemy Unknown tell you?

3% of its reviews were written inside Steam's two-hour refund window, and 68% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 87% were already past the window; the typical thumbs-down came 22 hours in.

Out of every 20 thumbs-down, 3 came while a refund was still possible and 17 after the window had closed.

Seal

XCOM: Enemy Unknown grows on you

Grows on you seal

Grows on you

86% of its Steam reviewers recommend it at 2–5 hours played, and 96% past 500 hours played.

Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.

Made this game? Put the seal on your site

Download PNG
<a href="https://www.videogamebacklog.com/game/xcom-enemy-unknown#seals"><img src="https://www.videogamebacklog.com/game/xcom-enemy-unknown/seal/grows-on-you.png" width="160" height="160" alt="XCOM: Enemy Unknown: Grows on you. 86% of its Steam reviewers recommend it at 2–5 hours played, and 96% past 500 hours played."></a>

Where players stop

How far do players get in XCOM: Enemy Unknown?

70% of the players who launched XCOM: Enemy Unknown hold Prisoner of War, its first story achievement on Steam, and 32% hold Humanity's Savior, its last. The steepest drop comes between X Marks the Spot (61%) and Off My Planet (52%).

Launched it

100%

Prisoner of War

Capture a live alien.

70%

The Gatekeeper

Stun an Outsider.

63%

X Marks the Spot

Uncover the alien base's location.

61%

The wall · 9 of every 100 get no further

Off My Planet

Recover the Hyperwave Beacon.

52%

Ride the Lightning

Build a Firestorm.

47%

See All, Know All

Build the Hyperwave Relay.

45%

Beyond the Veil

Find a soldier with the Gift.

43%

And Hell's Coming With Me

Successfully assault an Overseer UFO.

40%

On the Shoulders of Giants

Build the Gollop Chamber.

38%

The Volunteer

Make contact with the Ethereal hive mind.

35%

Humanity's Savior

Beat the game on any difficulty.

32%

One token is 1 of every 100 players who launched it, standing at the last story achievement they hold. Red stopped at the wall, amber hold the last one. Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate.

Everyone's copy

14 of 42 copies here were never launched

In 42 libraries here. 14 never launched it; the typical player who did put in 12 h. 1 finished it.

One case is one library's copy; the fuller it is, the more hours on it.PlayedFinishedDroppedNever launched

Name 100

How well it's remembered

Named in 2.7% of Name 100 runs, about 1 in 37: people remember it when asked to name 100 games from memory.

Paste your Steam profile to see every game you own but never launched.