2006 · RTS · Space · Sci-fi
How long isSTAR WARS™ Empire at War: Gold Pack?
by Petroglyph
37 hours
for the typical playerhalf of them between 11 hours and 125 hours
STAR WARS™ Empire at War: Gold Pack among the 201 real-time strategy games here
The whole tier list#101
of 201
ranked by owners here who played past two hours
- 32%
- got past 2 hours
- about the kind's 35%
- 13%
- past 20 hours
- +6 on the kind's 6%
- 52%
- launched it
- +3 on the kind's 50%
- 229
- libraries own it
- 1 in 11 of the 2,519 read here
Next to it in the ranking
Long for a real-time strategy game: 37 hours for the typical player, longer than 223 of 233 real-time strategy games here.
82% recommend it at 0 to 2 hours
96% recommend it at 2 to 5 hours
97% recommend it at 5 to 10 hours
98% recommend it at 10 to 20 hours
98% recommend it at 20 to 50 hours
99% recommend it at 50 to 100 hours
99% recommend it at 100 to 200 hours
99% recommend it at 200 to 500 hours
99% recommend it past 500 hours
Does STAR WARS™ Empire at War: Gold Pack hold up?
Holds steady

At least 96% of its Steam reviewers recommend it at every stage from 2 to 500+ hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Do the first two hours of STAR WARS™ Empire at War: Gold Pack tell you?
In the first two hours82%recommend it
After that98%recommend it
2 in 100 said no: 2 after the window had closed.
How this is counted
Half of its Steam reviewers had played 37 hours or less when they gave their verdict. The middle half sat between 11 hours and 125 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 43,400 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 96% and 99% recommend it at every stage past the first two hours.
3% of its reviews were written inside Steam's two-hour refund window, and 82% of those recommend it. After the window, 98% do. Of the players who gave it a thumbs-down, 78% were already past the window; the typical thumbs-down came 9 hours in.
When would you get there?
5weeks
At an hour a night, you’d pass the typical player’s 37 hours on Monday, December 21.
Half of its reviewers had played between 11 and 125 hours: Nov 25 to Mar 19, 2027 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is STAR WARS™ Empire at War: Gold Pack worth it?
Video Game Backlog
One hour, at list price
STAR WARS™ Empire at War: Gold Pack
- Steam list price, US
- $19.99
- Typical player
- ÷ 37 h
- real-time strategy game rate
- $1.75/h
- 37 h at that rate
- $65
List price. Not a sale price,
not what anyone paid.
Is STAR WARS™ Empire at War: Gold Pack worth it? Yes.
A steal
3.2× the hours of a typical real-time strategy game, for the same money
Loved
98% recommend it after the refund windowmost real-time strategy games: 87%
Usually played
52% of owners here have played itmost real-time strategy games: 60%
How this is counted
At Steam's US list price of $19.99, the typical player's 37 hours come to 54¢ an hour. Past the two-hour refund window, 98% of its Steam reviewers recommend it. At 54¢ an hour, STAR WARS™ Empire at War: Gold Pack is cheaper per hour than 212 of 233 real-time strategy games here: the typical one of 233 real-time strategy games here charges $1.75, so the same $19.99 buys 3.2× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (real-time strategy games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play STAR WARS™ Empire at War: Gold Pack today?
In a collection
Star Wars Collection, out on PC in 2010.
- todayPC2010in the collection
How this is counted
From IGDB, found by its Steam app: the machines STAR WARS™ Empire at War: Gold Pack came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like STAR WARS™ Empire at War: Gold Pack?
Give the ball your Steam profile link or name. It reads the games you own most like STAR WARS™ Empire at War: Gold Pack, how long each held you against the typical player, and how long STAR WARS™ Empire at War: Gold Pack would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@chlo holds this page
- 1st
@chlo2.2 h - 2nd
@showyjozy2 h - 3rd
@le-venin-noir55 min - 4th
@darthvader728 min - 5th
@alan-186 min - 6th
@tyr1 min
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like STAR WARS™ Empire at War: Gold Pack
Homeworld Remastered Collection
STAR WARS Empire at War, but story-rich, and half the hours
Liked · 88%Games like Homeworld Remastered Collection
Supreme Commander: Forged Alliance
STAR WARS Empire at War, but with base building, and real-time with pause
Supreme Commander 2
STAR WARS Empire at War, but with robots, and with base building
Liked · 88%Games like Supreme Commander 2
Warhammer 40,000: Dawn of War - Dark Crusade
STAR WARS Empire at War, but gorier, and with base building
Sins of a Solar Empire: Rebellion
STAR WARS Empire at War, but co-op
Loved · 93%Games like Sins of a Solar Empire: Rebellion
Halo Wars: Definitive Edition
STAR WARS Empire at War, but military, and a quarter of the hours
Loved · 91%Games like Halo Wars: Definitive Edition
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from STAR WARS™ Empire at War: Gold Pack: a kind of game it is that STAR WARS™ Empire at War: Gold Pack is not, a feature its tags carry that STAR WARS™ Empire at War: Gold Pack's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.