2009 · RTS · Base Building · Sci-fi
How long isHalo Wars: Definitive Edition?
by Ensemble Studios & Behaviour Interactive
10 hours
for the typical playerhalf of them between 4.5 hours and 23 hours
Halo Wars: Definitive Edition among the 199 real-time strategy games here
The whole tier list#36
of 199
ranked by owners here who played past two hours
- 58%
- got past 2 hours
- +24 on the kind's 34%
- 7%
- past 20 hours
- about the kind's 6%
- 78%
- launched it
- +29 on the kind's 49%
- 83
- libraries own it
- 1 in 30 of the 2,483 read here
Next to it in the ranking
Well loved: 94% recommend it past the refund window, better reviewed than 185 of 233 real-time strategy games here.
70% recommend it at 0 to 2 hours
90% recommend it at 2 to 5 hours
93% recommend it at 5 to 10 hours
95% recommend it at 10 to 20 hours
97% recommend it at 20 to 50 hours
97% recommend it at 50 to 100 hours
96% recommend it at 100 to 200 hours
Does Halo Wars: Definitive Edition hold up?
Holds steady
Do the first two hours of Halo Wars: Definitive Edition tell you?
In the first two hours70%recommend it
After that94%recommend it
9 in 100 said no: 5 after the window had closed, 4 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 10 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 23 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 9,650 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 90% and 97% recommend it at every stage past the first two hours.
11% of its reviews were written inside Steam's two-hour refund window, and 70% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 61% were already past the window; the typical thumbs-down came 3.5 hours in.
When would you get there?
10days
At an hour a night, you’d pass the typical player’s 10 hours on Tuesday, November 24.
Half of its reviewers had played between 4.5 and 23 hours: Nov 19 to Dec 7 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Halo Wars: Definitive Edition?

The filter
High Class Escort
12 of every 100 players got to this one and no further.
They hold Smash and Grab and never earned it.
How this is counted
71% of the players who launched Halo Wars: Definitive Edition hold Meet Sergeant Forge, its first story achievement on Steam, and 23% hold Forging a Way to History, its last. The steepest drop comes between Smash and Grab (54%) and High Class Escort (42%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Halo Wars: Definitive Edition worth it?
Video Game Backlog
One hour, at list price
Halo Wars: Definitive Edition
- Steam list price, US
- $19.99
- Typical player
- ÷ 10 h
- real-time strategy game rate
- $1.71/h
- 10 h at that rate
- $17
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Halo Wars: Definitive Edition worth it? Yes.
Fair price
About what a typical real-time strategy game charges: $2.00 an hour
Loved
94% recommend it after the refund windowmost real-time strategy games: 87%
Gets played
78% of owners here have played itmost real-time strategy games: 59%
How this is counted
At Steam's US list price of $19.99, the typical player's 10 hours come to $2.00 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. An hour of Halo Wars: Definitive Edition costs about what the typical one of 233 real-time strategy games here charges $1.71.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (real-time strategy games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Halo Wars: Definitive Edition today?
On PC and Xbox One
Its own release still plays there: no collection or remaster needed.
- todayXbox One2016
- todayPC2017
How this is counted
From IGDB, found by its Steam app: the machines Halo Wars: Definitive Edition came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Halo Wars: Definitive Edition?
Give the ball your Steam profile link or name. It reads the games you own most like Halo Wars: Definitive Edition, how long each held you against the typical player, and how long Halo Wars: Definitive Edition would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@eltorga holds this page
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like Halo Wars: Definitive Edition
Age of Empires III: Definitive Edition
Halo Wars, but PvP, and historical
Company of Heroes: Tales of Valor
Halo Wars, but set in World War II, and historical
Loved · 92%Games like Company of Heroes: Tales of Valor
Supreme Commander 2
Halo Wars, but with robots, and three times the hours
Liked · 88%Games like Supreme Commander 2
Command & Conquer: Red Alert 2 and Yuri’s Revenge
Halo Wars, but retro
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Halo Wars: Definitive Edition: a kind of game it is that Halo Wars: Definitive Edition is not, a feature its tags carry that Halo Wars: Definitive Edition's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.









