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R.U.S.E cover

2010 · RTS · World War II · Historical

R.U.S.E

by Eugen Systems

Few see it through: 20% of the players who launched it hold its last story achievement.

Where do players get filtered in R.U.S.E?

The filter

Holding the Pass

18 of every 100 players got to this one and no further.

They hold First Contact and never earned it.

  1. Launched it100% launched it
  2. First ContactSeize Colditz Castle−2278% hold it
  3. Holding the PassSuccessfully hold Kasserine PassFiltered −1860% hold it
  4. Sand StormThrow the Axis out of Africa−852% hold it
  5. From Cover to Cover−448% hold it
  6. D-DaySuccessfully land at Utah Beach−642% hold it
  7. Hedgerow WarComplete the Cotentin Campaign−537% hold it
  8. Death from AboveComplete Operation Market Garden−433% hold it
  9. Battered Bastard of BastogneSuccessfully hold Bastogne−330% hold it
  10. V-E DaySurvive to see the German capitulation−327% hold it
  11. The FacilityRecover Germany's secret weapon plans−225% hold it
  12. Payback!Prevent the Russians from attacking the western allies−520% hold it
How this is counted

78% of the players who launched R.U.S.E hold First Contact, its first story achievement on Steam, and 20% hold Payback!, its last. The steepest drop comes between First Contact (78%) and Holding the Pass (60%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like R.U.S.E?

Give the ball your Steam profile link or name. It reads the games you own most like R.U.S.E, how long each held you against the typical player, and how long R.U.S.E would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with R.U.S.E?

  • 2 of 3

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.