Video Game Backlog

2022 · Hack and Slash · Spectacle fighter · Character Action Game

How long isSoulstice?

by Reply Game Studios

10 hours

for the typical playerhalf of them between 3 hours and 20 hours

Soulstice cover

Soulstice among the 23 character action games here

The whole tier list
DPlayed tier

#23

of 23

ranked by owners here who played past two hours

7%
got past 2 hours
−43 on the kind's 50%
1%
past 20 hours
−13 on the kind's 14%
15%
launched it
−52 on the kind's 67%
124
libraries own it
1 in 20 of the 2,483 read here
Soulstice ↓
#1 Stellar Blade™#23
85% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Soulstice hold up?

Grows on people

Do the first two hours of Soulstice tell you?

In the first two hours47%recommend it

After that79%recommend it

27 in 100 said no: 17 after the window had closed, 10 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 10 hours or less when they gave their verdict. The middle half sat between 3 hours and 20 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,840 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 70% recommend it at 2–5 hours, and 93% at 20–50 hours.

20% of its reviews were written inside Steam's two-hour refund window, and 47% of those recommend it. After the window, 79% do. Of the players who gave it a thumbs-down, 61% were already past the window; the typical thumbs-down came 3.5 hours in.

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When would you get there?

10days

At an hour a night, you’d pass the typical player’s 10 hours on Tuesday, November 24.

Half of its reviewers had played between 3 and 20 hours: Nov 17 to Dec 4 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Soulstice?

The filter

Rumors are true

23 of every 100 players got to this one and no further.

They hold A powerful aura was here and never earned it.

  1. Launched it100% launched it
  2. May the Torchbearer light our wayComplete Chapter 1−4258% hold it
  3. A powerful aura was hereWitness the first Echo−1345% hold it
  4. Rumors are trueMeet Donovan, The ShadelessFiltered −2322% hold it
  5. We'll be carefulMaster the Rapture state−319% hold it
  6. Back to your sensesRecover from the Berserk state−415% hold it
  7. They tricked meUnveil the Weavers' deception−213% hold it
  8. We need to talkConfront Donovan13% hold it
  9. I feel drawn to itAbsorb the first crystal−211% hold it
  10. Here to stayEncounter Hannah−110% hold it
  11. Counting on youAbsorb the second crystal9.8% hold it
  12. We can choose to fightComplete the game9.6% hold it
How this is counted

58% of the players who launched Soulstice hold May the Torchbearer light our way, its first story achievement on Steam, and 9.6% hold We can choose to fight, its last. The steepest drop comes between A powerful aura was here (45%) and Rumors are true (22%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Soulstice worth it?

Is Soulstice worth it? Probably not.

  • Pricey per hour

    A typical character action game gives 1.5× the hours for the money

  • Mixed

    79% recommend it after the refund windowmost character action games: 90%

  • Often left unplayed

    15% of owners here have played itmost character action games: 67%

How this is counted

At Steam's US list price of $39.99, the typical player's 10 hours come to $4.00 an hour. Past the two-hour refund window, 79% of its Steam reviewers recommend it. At $4.00 an hour, Soulstice costs more per hour than 21 of 23 character action games here: the typical one of 23 character action games here charges $2.73.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (character action games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Soulstice today?

Almost anywhere

PC, PS5, Xbox Series and PS4.

  1. todayXbox Series2022
  2. todayPC2022
  3. todayPS52022
  4. todayPS42023
How this is counted

From IGDB, found by its Steam app: the machines Soulstice came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Soulstice?

Give the ball your Steam profile link or name. It reads the games you own most like Soulstice, how long each held you against the typical player, and how long Soulstice would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@hustensaftschmuggler holds this page

  1. 1st@hustensaftschmuggler2 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Games like Soulstice

  1. 1

    Devil May Cry 5

    Soulstice, but even better loved

    Loved · 96%Games like Devil May Cry 5

  2. 2

    Devil May Cry 4 Special Edition

    Soulstice, but harder

    Liked · 87%Games like Devil May Cry 4 Special Edition

  3. 3

    METAL GEAR RISING: REVENGEANCE

    Soulstice, but faster, and with ninjas

    Loved · 96%Games like METAL GEAR RISING: REVENGEANCE

  4. 4

    Bayonetta

    Soulstice, but faster

    Loved · 92%Games like Bayonetta

  5. 5

    Darksiders

    Soulstice, but post-apocalyptic, and full of puzzles

    Liked · 89%Games like Darksiders

  6. 6

    Hi-Fi RUSH

    Soulstice, but a rhythm game, and cartoony

    Loved · 97%Games like Hi-Fi RUSH

All 30 games like Soulstice, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Soulstice: a kind of game it is that Soulstice is not, a feature its tags carry that Soulstice's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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