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NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] cover

2012 · Ninja · Hack and Slash · Character Action Game

How long isNINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection]?

by KOEI TECMO GAMES CO., LTD.

11 hours

for the typical playerhalf of them between 4.5 hours and 23 hours

Does NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] hold up?

Grows on people

Do the first two hours of NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] tell you?

In the first two hours51%recommend it

After that65%recommend it

17 of every 20 thumbs-down came after the window had closed, 3 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 11 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 23 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,070 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 57% recommend it at 2–5 hours, and 71% at 20–50 hours.

13% of its reviews were written inside Steam's two-hour refund window, and 51% of those recommend it. After the window, 65% do. Of the players who gave it a thumbs-down, 83% were already past the window; the typical thumbs-down came 9 hours in.

When would you get there?

11days

At an hour a night, you’d pass the typical player’s 11 hours on Saturday, October 31.

Half of its reviewers had played between 4.5 and 23 hours: Oct 25 to Nov 12 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection]?

The filter

Bumpy Ride

12 of every 100 players got to this one and no further.

They hold The Grip of Murder and never earned it.

  1. Launched it100% launched it
  2. The Grip of MurderFinished Day 1.−3862% hold it
  3. Bumpy RideFinished Day 2.Filtered −1250% hold it
  4. CooperationFinished Day 2 - Ayane.−347% hold it
  5. Antediluvian SlumberFinished Day 3.−344% hold it
  6. The Great EscapeFinished Day 4.−341% hold it
  7. The Karma of a ShinobiFinished Day 5.−239% hold it
  8. WaitingFinished Day 6.−237% hold it
  9. On Your OwnFinished Day 6 - Ayane.37% hold it
  10. Advent of the GoddessFinished Day 7.−235% hold it
How this is counted

62% of the players who launched NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] hold The Grip of Murder, its first story achievement on Steam, and 35% hold Advent of the Goddess, its last. The steepest drop comes between The Grip of Murder (62%) and Bumpy Ride (50%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] worth it?

Is NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] worth it? It depends.

  • Pricey per hour

    A typical hack and slash game gives 1.5× the hours for the money

  • Mixed

    65% recommend it after the refund windowmost hack and slash games: 86%

How this is counted

At Steam's US list price of $39.99, the typical player's 11 hours come to $3.64 an hour. Past the two-hour refund window, 65% of its Steam reviewers recommend it. At $3.64 an hour, NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] costs more per hour than 131 of 181 hack and slash games here: the typical one of 181 hack and slash games here charges $2.50.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (hack and slash games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection]?

Give the ball your Steam profile link or name. It reads the games you own most like NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection], how long each held you against the typical player, and how long NINJA GAIDEN 3: Razor's Edge [NINJA GAIDEN: Master Collection] would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

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