2023 · War · Medieval · Rome
How long isShieldwall?
by Nezon Production
6 hours
for the typical playerhalf of them between 3.5 hours and 13 hours
Almost never seen through: only 3.6% of the players who launched it hold its last story achievement.
78% recommend it at 0 to 2 hours
89% recommend it at 2 to 5 hours
86% recommend it at 5 to 10 hours
85% recommend it at 10 to 20 hours
90% recommend it at 20 to 50 hours
Does Shieldwall hold up?
Holds steady
Do the first two hours of Shieldwall tell you?
In the first two hours78%recommend it
After that88%recommend it
15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 6 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 13 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 7,590 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 85% and 90% recommend it at every stage past the first two hours.
14% of its reviews were written inside Steam's two-hour refund window, and 78% of those recommend it. After the window, 88% do. Of the players who gave it a thumbs-down, 77% were already past the window; the typical thumbs-down came 5.5 hours in.
When would you get there?
6days
At an hour a night, you’d pass the typical player’s 6 hours on Monday, October 26.
Half of its reviewers had played between 3.5 and 13 hours: Oct 24 to Nov 2 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Shieldwall?

The filter
05. Battle of Alesia
7 of every 100 players got to this one and no further.
They hold 04. Britannia and never earned it.
How this is counted
48% of the players who launched Shieldwall hold 01. Battle of Arar, its first story achievement on Steam, and 3.6% hold 16. Finale, its last. The steepest drop comes between 04. Britannia (32%) and 05. Battle of Alesia (25%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Shieldwall worth it?
Video Game Backlog
One hour, at list price
Shieldwall
- Steam list price, US
- $17.99
- Typical player
- ÷ 6 h
- casual game rate
- $2.28/h
- 6 h at that rate
- $14
List price. Not a sale price,
not what anyone paid.
Is Shieldwall worth it? Mostly.
Pricey per hour
A typical casual game gives 1.3× the hours for the money
Liked
88% recommend it after the refund windowmost casual games: 92%
How this is counted
At Steam's US list price of $17.99, the typical player's 6 hours come to $3.00 an hour. Past the two-hour refund window, 88% of its Steam reviewers recommend it. At $3.00 an hour, Shieldwall costs more per hour than 583 of 879 casual games here: the typical one of 879 casual games here charges $2.28.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (casual games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Shieldwall?
Give the ball your Steam profile link or name. It reads the games you own most like Shieldwall, how long each held you against the typical player, and how long Shieldwall would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Shieldwall?
1 in 3,480
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Shieldwall
- Totally Accurate Battle Simulator16hours
Totally Accurate Battle Simulator
- Total War: ATTILA57hours
Total War: ATTILA
- Landfall Archives3hours
Landfall Archives
- Mount & Blade II: Bannerlord43hours
Mount & Blade II: Bannerlord
- Ryse: Son of Rome7hours
Ryse: Son of Rome
- Total War: ROME II - Emperor Edition90hours
Total War: ROME II - Emperor Edition
- We Who Are About To Die8.5hours
We Who Are About To Die
- Ultimate Epic Battle Simulator3.5hours
Ultimate Epic Battle Simulator
- Mount & Blade: With Fire and Sword17hours
Mount & Blade: With Fire and Sword
- Imperium Romanum: Gold Edition7.5hours
Imperium Romanum: Gold Edition
- Imperator: Rome21hours
Imperator: Rome
- Ludus6hours
Ludus
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.









