Video Game Backlog

2025 · Puzzle · Co-op · Point & Click

How long isParallel Experiment?

by Eleven Puzzles

6.5 hours

for the typical playerhalf of them between 5 hours and 8.5 hours

Parallel Experiment cover

Do the first two hours of Parallel Experiment tell you?

In the first two hours39%recommend it

After that89%recommend it

15 in 100 said no: 11 after the window had closed, 4 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 6.5 hours or less when they gave their verdict. The middle half sat between 5 hours and 8.5 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 859 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

7% of its reviews were written inside Steam's two-hour refund window, and 39% of those recommend it. After the window, 89% do. Of the players who gave it a thumbs-down, 71% were already past the window; the typical thumbs-down came 5 hours in.

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When would you get there?

7days

At an hour a night, you’d pass the typical player’s 6.5 hours on Saturday, November 21.

Half of its reviewers had played between 5 and 8.5 hours: Nov 19 to Nov 23 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Parallel Experiment?

The filter

I Can Fix Everything!

9 of every 100 players got to this one and no further.

They hold Escape Room and never earned it.

  1. Launched it100% launched it
  2. Mouse TrapBeat the mouse game−793% hold it
  3. Escape RoomFinish the first chapter−291% hold it
  4. I Can Fix Everything!Any problem can be solved with a little ingenuityFiltered −982% hold it
  5. Silly!Get the parrot to like you−775% hold it
  6. ArcheologistVenture deep beneath the city−372% hold it
  7. TheseusNo minotaur in that one−171% hold it
  8. Got An Eye On YouFind the Dvoko amulet−368% hold it
  9. Good Cop Bad CopWe can do this the easy way, or the bad cop way−266% hold it
  10. The Other SideWe're not in Krakow anymore−165% hold it
  11. How I Met Your MotherMeet the true villain−659% hold it
  12. Well played, Detectives!Complete the game and survive the experiment−158% hold it
How this is counted

93% of the players who launched Parallel Experiment hold Mouse Trap, its first story achievement on Steam, and 58% hold Well played, Detectives!, its last. The steepest drop comes between Escape Room (91%) and I Can Fix Everything! (82%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Parallel Experiment worth it?

Is Parallel Experiment worth it? Yes.

  • Good value

    1.3× the hours of a typical point-and-click adventure, for the same money

  • Liked

    89% recommend it after the refund windowmost point-and-click adventures: 91%

How this is counted

At Steam's US list price of $9.99, the typical player's 6.5 hours come to $1.54 an hour. Past the two-hour refund window, 89% of its Steam reviewers recommend it. At $1.54 an hour, Parallel Experiment is cheaper per hour than 294 of 428 point-and-click adventures here: the typical one of 428 point-and-click adventures here charges $2.00, so the same $9.99 buys 1.3× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (point-and-click adventures) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Parallel Experiment today?

On Android, PC and iPhone

Its own release still plays there: no collection or remaster needed.

  1. Web browser2022
  2. todayAndroid2025
  3. todayPC2025
  4. todayiPhone2025
How this is counted

From IGDB, found by its Steam app: the machines Parallel Experiment came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Parallel Experiment?

Give the ball your Steam profile link or name. It reads the games you own most like Parallel Experiment, how long each held you against the typical player, and how long Parallel Experiment would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@squirt holds this page

  1. 1st@squirt6.8 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Parallel Experiment?

  • 1 of 5

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Parallel Experiment

  1. 1

    Unboxing the Cryptic Killer

    Parallel Experiment, but half the hours

    Loved · 90%Games like Unboxing the Cryptic Killer

  2. 2

    Unsolved Case

    Parallel Experiment, but free to play, and a tenth of the hours

    Liked · 88%Games like Unsolved Case

  3. 3

    Escape Simulator

    Parallel Experiment, but first-person

    Loved · 94%Games like Escape Simulator

  4. 4

    Cube Escape: Paradox

    Parallel Experiment, but free to play, and psychological horror

    Loved · 97%Games like Cube Escape: Paradox

  5. 5

    We Were Here Forever

    Parallel Experiment, but 3D

    Loved · 90%Games like We Were Here Forever

  6. 6

    We Were Here Together

    Parallel Experiment, but linear

    Liked · 82%Games like We Were Here Together

All 30 games like Parallel Experiment, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Parallel Experiment: a kind of game it is that Parallel Experiment is not, a feature its tags carry that Parallel Experiment's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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