2018 · Puzzle · Psychological Horror · Point & Click
How long isCube Escape: Paradox?
by Rusty Lake
4 hours
for the typical playerhalf of them between 2.5 hours and 6.5 hours
Holds up all the way: 98–99% of its reviewers recommend it at every stage past two hours.
92% recommend it at 0 to 2 hours
98% recommend it at 2 to 5 hours
98% recommend it at 5 to 10 hours
98% recommend it at 10 to 20 hours
99% recommend it at 20 to 50 hours
Does Cube Escape: Paradox hold up?
Holds steady

At least 97% of its Steam reviewers recommend it at every stage from 2 to 50 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/cube-escape-paradox#seals"><img src="https://www.videogamebacklog.com/game/cube-escape-paradox/seal/holds-up.png" width="160" height="160" alt="Cube Escape: Paradox: Holds up. At least 97% of its Steam reviewers recommend it at every stage from 2 to 50 hours played."></a>How this is counted
Half of its Steam reviewers had played 4 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 6.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 12,500 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 98% and 99% recommend it at every stage past the first two hours.
When would you get there?
4days
At an hour a night, you’d pass the typical player’s 4 hours on Saturday, October 24.
Half of its reviewers had played between 2.5 and 6.5 hours: Oct 23 to Oct 27 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Cube Escape: Paradox?

The filter
Iron Cube
16 of every 100 players got to this one and no further.
They hold Wooden Cube and never earned it.
How this is counted
74% of the players who launched Cube Escape: Paradox hold Wooden Cube, its first story achievement on Steam, and 49% hold Chapter 1, its last. The steepest drop comes between Wooden Cube (74%) and Iron Cube (58%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Would you like Cube Escape: Paradox?
Give the ball your Steam profile link or name. It reads the games you own most like Cube Escape: Paradox, how long each held you against the typical player, and how long Cube Escape: Paradox would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Cube Escape: Paradox?
1 in 346
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.




