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Onimusha: Way of the Sword cover

2026 · Swordplay · Action-Adventure · Souls-like

How long isOnimusha: Way of the Sword?

by CAPCOM Co., Ltd.

23 hours

for the typical playerhalf of them between 10 hours and 37 hours

Does Onimusha: Way of the Sword hold up?

Holds steady

Do the first two hours of Onimusha: Way of the Sword tell you?

In the first two hours75%recommend it

After that92%recommend it

18 of every 20 thumbs-down came after the window had closed, 2 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 23 hours or less when they gave their verdict. The middle half sat between 10 hours and 37 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 30,200 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 88% and 96% recommend it at every stage past the first two hours.

4% of its reviews were written inside Steam's two-hour refund window, and 75% of those recommend it. After the window, 92% do. Of the players who gave it a thumbs-down, 89% were already past the window; the typical thumbs-down came 17 hours in.

When would you get there?

3weeks

At an hour a night, you’d pass the typical player’s 23 hours on Thursday, November 12.

Half of its reviewers had played between 10 and 37 hours: Oct 30 to Nov 26 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Onimusha: Way of the Sword?

The filter

Howling Wind

5 of every 100 players got to this one and no further.

They hold Twisted Fates and never earned it.

  1. Launched it100% launched it
  2. Onimusha ShowdownDrive off Sasaki Ganryu.−991% hold it
  3. Twisted FatesDefeat Rasho-gan.−883% hold it
  4. Howling WindDefeat Ifuu.Filtered −578% hold it
  5. Dokyo's FixationDefeat the Greater Nue.−474% hold it
  6. Benkei: Out, but Not DownDefeat Benkei.−569% hold it
  7. Crashing LightningDefeat Burai.−267% hold it
  8. Wide AwakeDefeat Shuten Doji.−661% hold it
  9. The Perfect StormDefeat Ifuu and Burai.−259% hold it
  10. We Done Here?Defeat Sasaki Ganryu at Arashiyama.−356% hold it
  11. Baited by BenkeiDefeat Benkei at Rendaino.−254% hold it
  12. Truly, Thank YouDefeat Minamoto no Yoshitsune.−351% hold it
How this is counted

91% of the players who launched Onimusha: Way of the Sword hold Onimusha Showdown, its first story achievement on Steam, and 51% hold Truly, Thank You, its last. The steepest drop comes between Twisted Fates (83%) and Howling Wind (78%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Onimusha: Way of the Sword worth it?

Is Onimusha: Way of the Sword worth it? Mostly.

  • Pricey per hour

    A typical RPG gives 2× the hours for the money

  • Loved

    92% recommend it after the refund windowmost RPGs: 88%

How this is counted

At Steam's US list price of $69.99, the typical player's 23 hours come to $3.04 an hour. Past the two-hour refund window, 92% of its Steam reviewers recommend it. At $3.04 an hour, Onimusha: Way of the Sword costs more per hour than 753 of 861 RPGs here: the typical one of 861 RPGs here charges $1.50.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (RPGs) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Onimusha: Way of the Sword?

Give the ball your Steam profile link or name. It reads the games you own most like Onimusha: Way of the Sword, how long each held you against the typical player, and how long Onimusha: Way of the Sword would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@tyrese-maxey holds this page

  1. 1st@tyrese-maxey2.7 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Onimusha: Way of the Sword?

  • 1 of 4

    Copies in the libraries here: never launched it

  • 1 in 1,732

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.