Video Game Backlog

2024 · Open World · Story Rich · Stealth

How long isGhost of Tsushima DIRECTOR'S CUT?

by Sucker Punch Productions & Nixxes Software

27 hours

for the typical playerhalf of them between 9 hours and 55 hours

Ghost of Tsushima DIRECTOR'S CUT among the 407 action-adventures here

The whole tier list
SPlayed tier

#7

of 407

ranked by owners here who played past two hours

81%
got past 2 hours
+39 on the kind's 42%
50%
past 20 hours
+36 on the kind's 14%
88%
launched it
+32 on the kind's 56%
200
libraries own it
1 in 13 of the 2,519 read here
Ghost of Tsushima DIRECTOR'S CUT ↓
#1 Grand Theft Auto V Legacy#407
12% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Ghost of Tsushima DIRECTOR'S CUT hold up?

Holds steady

Holds up seal

At least 92% of its Steam reviewers recommend it at every stage from 2 to 500 hours played.

Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.

Do the first two hours of Ghost of Tsushima DIRECTOR'S CUT tell you?

In the first two hours77%recommend it

After that95%recommend it

6 in 100 said no: 5 after the window had closed, 1 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 27 hours or less when they gave their verdict. The middle half sat between 9 hours and 55 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 97,900 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 92% and 97% recommend it at every stage past the first two hours.

5% of its reviews were written inside Steam's two-hour refund window, and 77% of those recommend it. After the window, 95% do. Of the players who gave it a thumbs-down, 80% were already past the window; the typical thumbs-down came 14 hours in.

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When would you get there?

4weeks

At an hour a night, you’d pass the typical player’s 27 hours on Friday, December 11.

Half of its reviewers had played between 9 and 55 hours: Nov 23 to Jan 8, 2027 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Ghost of Tsushima DIRECTOR'S CUT?

The filter

Stoking the Flame

15 of every 100 players got to this one and no further.

They hold Point of No Return and never earned it.

  1. Launched it100% launched it
  2. Gathering StormRecover the katana of clan Sakai.−793% hold it
  3. Point of No ReturnBreak your code to help a new friend.−984% hold it
  4. Stoking the FlameRescue Taka from Mongol captivity.Filtered −1569% hold it
  5. Company of WolvesRecruit the Straw Hat ronin.−267% hold it
  6. Family ReunionFree Lord Shimura from the Khan's clutches.−661% hold it
  7. Den of ThievesDiscover Umugi Cove.−1249% hold it
  8. Leader of the PeopleRally the peasants of Yarikawa.−247% hold it
  9. Dying EmbersEradicate the traitors in the name of a fallen friend.−443% hold it
  10. The Exiled AllianceReunite with your allies in the frozen north.−241% hold it
  11. Sovereign EndConfront the Khan.−338% hold it
  12. Mono No AwareLeave the past behind and accept the burden of your new mantle.−137% hold it
How this is counted

93% of the players who launched Ghost of Tsushima DIRECTOR'S CUT hold Gathering Storm, its first story achievement on Steam, and 37% hold Mono No Aware, its last. The steepest drop comes between Point of No Return (84%) and Stoking the Flame (69%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Where did you leave it?

Stopped part way? Your Steam profile brings back the story so far, read aloud, up to the last story achievement you hold. Nothing past it.

No Steam, or played it elsewhere?

Is Ghost of Tsushima DIRECTOR'S CUT worth it?

Is Ghost of Tsushima DIRECTOR'S CUT worth it? Yes.

  • Fair price

    About what a typical action-adventure charges: $2.22 an hour

  • Loved

    95% recommend it after the refund windowmost action-adventures: 89%

  • Gets played

    88% of owners here have played itmost action-adventures: 53%

How this is counted

At Steam's US list price of $59.99, the typical player's 27 hours come to $2.22 an hour. Past the two-hour refund window, 95% of its Steam reviewers recommend it. An hour of Ghost of Tsushima DIRECTOR'S CUT costs about what the typical one of 512 action-adventures here charges $2.50.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (action-adventures) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Ghost of Tsushima DIRECTOR'S CUT today?

On PC, PS4 and PS5

Its own release still plays there: no collection or remaster needed.

  1. todayPS42021
  2. todayPS52021
  3. todayPC2024
How this is counted

From IGDB, found by its Steam app: the machines Ghost of Tsushima DIRECTOR'S CUT came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Ghost of Tsushima DIRECTOR'S CUT?

Give the ball your Steam profile link or name. It reads the games you own most like Ghost of Tsushima DIRECTOR'S CUT, how long each held you against the typical player, and how long Ghost of Tsushima DIRECTOR'S CUT would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@hustensaftschmuggler holds this page

  1. 1st@hustensaftschmuggler72 h
  2. 2nd@gwynn764 h
  3. 3rd@player-4352 h
  4. 4th@iia49 h
  5. 5th@zocchihedron42 h
  6. 6th@z3rox21 h
  7. 7th@le-venin-noir18 h
  8. 8th@castro2tall13 h

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Ghost of Tsushima DIRECTOR'S CUT?

  • 1 in 3,631

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Ghost of Tsushima DIRECTOR'S CUT

  1. 1

    Assassin's Creed Shadows

    Ghost of Tsushima DIRECTOR'S CUT, but 3D, and more divisive

    Mixed · 75%Games like Assassin's Creed Shadows

  2. 2

    Sekiro: Shadows Die Twice

    Ghost of Tsushima DIRECTOR'S CUT, but harder

    Loved · 95%Games like Sekiro: Shadows Die Twice

  3. 3

    Assassin's Creed Origins

    Ghost of Tsushima DIRECTOR'S CUT, but with parkour

    Liked · 86%Games like Assassin's Creed Origins

  4. 4

    STAR WARS Jedi: Survivor

    Ghost of Tsushima DIRECTOR'S CUT, but a 3D platformer, and sci-fi

    Mixed · 71%Games like STAR WARS Jedi: Survivor

  5. 5

    Horizon Forbidden West Complete Edition

    Ghost of Tsushima DIRECTOR'S CUT, but post-apocalyptic, and with robots

  6. 6

    Where Winds Meet

    Ghost of Tsushima DIRECTOR'S CUT, but free to play, and with martial arts

    Liked · 86%Games like Where Winds Meet

All 30 games like Ghost of Tsushima DIRECTOR'S CUT, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Ghost of Tsushima DIRECTOR'S CUT: a kind of game it is that Ghost of Tsushima DIRECTOR'S CUT is not, a feature its tags carry that Ghost of Tsushima DIRECTOR'S CUT's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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