Video Game Backlog

2019 · Souls-like · Ninja · Stealth

How long isSekiro™: Shadows Die Twice?

by FromSoftware, Inc.

35 hours

for the typical playerhalf of them between 12 hours and 69 hours

Sekiro™: Shadows Die Twice cover

Sekiro™: Shadows Die Twice among the 64 soulslikes here

The whole tier list
SPlayed tier

#4

of 64

ranked by owners here who played past two hours

81%
got past 2 hours
+26 on the kind's 55%
48%
past 20 hours
+22 on the kind's 27%
91%
launched it
+23 on the kind's 68%
331
libraries own it
1 in 7 of the 2,453 read here
Sekiro™: Shadows Die Twice ↓
#1 ELDEN RING#64
9% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Sekiro™: Shadows Die Twice hold up?

Holds steady

Do the first two hours of Sekiro™: Shadows Die Twice tell you?

In the first two hours76%recommend it

After that96%recommend it

5 in 100 said no: 4 after the window had closed, 1 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 35 hours or less when they gave their verdict. The middle half sat between 12 hours and 69 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 358,000 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 90% and 99% recommend it at every stage past the first two hours.

3% of its reviews were written inside Steam's two-hour refund window, and 76% of those recommend it. After the window, 96% do. Of the players who gave it a thumbs-down, 85% were already past the window; the typical thumbs-down came 9 hours in.

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When would you get there?

5weeks

At an hour a night, you’d pass the typical player’s 35 hours on Friday, December 18.

Half of its reviewers had played between 12 and 69 hours: Nov 25 to Jan 21, 2027 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Sekiro™: Shadows Die Twice?

The filter

Gyoubu Masataka Oniwa

33 of every 100 players got to this one and no further.

They hold Shinobi Prosthetic and never earned it.

  1. Launched it100% launched it
  2. Revered BladeReceived the "Kusabimaru" from Kuro−694% hold it
  3. Shinobi Prosthetic−490% hold it
  4. Gyoubu Masataka OniwaFiltered −3357% hold it
  5. Genichiro Ashina−1245% hold it
  6. Folding Screen Monkeys−342% hold it
  7. Guardian Ape−240% hold it
How this is counted

94% of the players who launched Sekiro™: Shadows Die Twice hold Revered Blade, its first story achievement on Steam, and 40% hold Guardian Ape, its last. The steepest drop comes between Shinobi Prosthetic (90%) and Gyoubu Masataka Oniwa (57%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

How many endings does Sekiro™: Shadows Die Twice have?

Where did you leave it?

Stopped part way? Your Steam profile brings back the story so far, read aloud, up to the last story achievement you hold. Nothing past it.

No Steam, or played it elsewhere?

Is Sekiro™: Shadows Die Twice worth it?

Is Sekiro™: Shadows Die Twice worth it? Yes.

  • Fair price

    About what a typical soulslike charges: $1.71 an hour

  • Loved

    96% recommend it after the refund windowmost soulslikes: 85%

  • Gets played

    91% of owners here have played itmost soulslikes: 62%

How this is counted

At Steam's US list price of $59.99, the typical player's 35 hours come to $1.71 an hour. Past the two-hour refund window, 96% of its Steam reviewers recommend it. An hour of Sekiro™: Shadows Die Twice costs about what the typical one of 110 soulslikes here charges $2.05.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (soulslikes) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Sekiro™: Shadows Die Twice today?

On PS4, PC and Xbox One

Its own release still plays there: no collection or remaster needed.

  1. todayPS42019
  2. todayPC2019
  3. todayXbox One2019
How this is counted

From IGDB, found by its Steam app: the machines Sekiro™: Shadows Die Twice came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Sekiro™: Shadows Die Twice?

Give the ball your Steam profile link or name. It reads the games you own most like Sekiro™: Shadows Die Twice, how long each held you against the typical player, and how long Sekiro™: Shadows Die Twice would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@teddy-bear-inc holds this page

  1. 1st@teddy-bear-inc216 h
  2. 2nd@nu1x159 h
  3. 3rd@tyrese-maxey77 h
  4. 4th@neverseeyou64 h
  5. 5th@goofy-ahh-face61 h
  6. 6th@pelinal51 h
  7. 7th@hermes51 h
  8. 8th@z3rox37 h

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Sekiro™: Shadows Die Twice?

  • B

    The middle pick of 12 players on the Steam tier list

  • 1 in 7

    Name 100 runs say its name: players asked to name 100 games from memory

    • @pelinal

    In @pelinal's Top 4

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more. The tier is the middle player's on the Steam tier list, shown once ten players have ranked it.

Games like Sekiro™: Shadows Die Twice

  1. 1

    Ghost of Tsushima DIRECTOR'S CUT

    Much the same as Sekiro: Shadows Die Twice

    Loved · 94%Games like Ghost of Tsushima DIRECTOR'S CUT

  2. 2

    Nioh: Complete Edition

    Sekiro: Shadows Die Twice, but not open world, and more divisive

    Mixed · 79%Games like Nioh: Complete Edition

  3. 3

    ELDEN RING

    Sekiro: Shadows Die Twice, but co-op

    Loved · 93%Games like ELDEN RING

  4. 4

    DARK SOULS: REMASTERED

    Sekiro: Shadows Die Twice, but not open world

    Loved · 92%Games like DARK SOULS: REMASTERED

  5. 5

    WUCHANG: Fallen Feathers

    Sekiro: Shadows Die Twice, but half the hours, and more divisive

    Divisive · 57%Games like WUCHANG: Fallen Feathers

  6. 6

    Black Myth: Wukong

    Sekiro: Shadows Die Twice, but steeped in myth

    Loved · 96%Games like Black Myth: Wukong

All 30 games like Sekiro™: Shadows Die Twice, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Sekiro™: Shadows Die Twice: a kind of game it is that Sekiro™: Shadows Die Twice is not, a feature its tags carry that Sekiro™: Shadows Die Twice's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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