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Sekiro™: Shadows Die Twice cover

2019 · Action · Adventure

How long isSekiro™: Shadows Die Twice?

by FromSoftware, Inc.

35 hours

for the typical playerhalf of them between 12 hours and 69 hours

Does Sekiro™: Shadows Die Twice hold up?

It holds steady: between 90% and 99% recommend it at every stage past the first two hours.

How long would it take you?

Your Steam profile link or name: where you are in Sekiro™: Shadows Die Twice, and how long the rest is at your own pace. Public profiles only. No account needed, and no library is saved.

@tyrese-maxey holds this page

  1. 1st@tyrese-maxey77 h
  2. 2nd@testuser128 h
  3. 3rd@gwynn723 h
  4. 4th@showyjozy21 h
  5. 5th@keita1.3 h
  6. 6th@poor-leno1 min

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Is Sekiro™: Shadows Die Twice worth it?

  • 96%recommend it once the refund window has closed
  • 90–99%at every stage past two hours: it holds steady
  • 13 of 73Steam libraries read here that own it never launched it

Do the first two hours of Sekiro™: Shadows Die Twice tell you?

In the first two hours76%recommend it

After that96%recommend it

17 of every 20 thumbs-down came after the window had closed, 3 while a refund was still possible.

3% of its reviews were written inside Steam's two-hour refund window, and 76% of those recommend it. After the window, 96% do. Of the players who gave it a thumbs-down, 85% were already past the window; the typical thumbs-down came 9 hours in.

Where do players get filtered in Sekiro™: Shadows Die Twice?

The filter

Gyoubu Masataka Oniwa

33 of every 100 players got to this one and no further.

They hold Shinobi Prosthetic and never earned it.

  1. Launched it100% launched it
  2. Revered BladeReceived the "Kusabimaru" from Kuro−694% hold it
  3. Shinobi Prosthetic−490% hold it
  4. Gyoubu Masataka OniwaFiltered −3357% hold it
  5. Genichiro Ashina−1245% hold it
  6. Folding Screen Monkeys−342% hold it
  7. Guardian Ape−240% hold it

How far do players get in Sekiro™: Shadows Die Twice?

94% of the players who launched Sekiro™: Shadows Die Twice hold Revered Blade, its first story achievement on Steam, and 40% hold Guardian Ape, its last. The steepest drop comes between Shinobi Prosthetic (90%) and Gyoubu Masataka Oniwa (57%).

Did everyone who owns Sekiro™: Shadows Die Twice play it?

13 of 73

Steam libraries read here that own it never launched it

One case is one library's copy, lit as far as its hours go.Never launched

How well is Sekiro™: Shadows Die Twice remembered?

1 in 8

Name 100 runs say its name, 13% of them: players asked to name 100 games from memory.

How this page counts

The hours
Half of its Steam reviewers had played 35 hours or less when they gave their verdict. The middle half sat between 12 hours and 69 hours. One bead is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 358,000 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
The price
At Steam's US list price of $59.99, the typical player's 35 hours come to $1.71 an hour. Past the two-hour refund window, 96% of its Steam reviewers recommend it. The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat.
Where players stop
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Everyone's copy
Counted from the Steam libraries read here, not from all of Steam's players.