Video Game Backlog

2018 · Management · Psychological Horror · Story Rich

How long isLobotomy Corporation?

by ProjectMoon

32 hours

for the typical playerhalf of them between 10 hours and 84 hours

Lobotomy Corporation cover

Lobotomy Corporation among the 259 management games here

The whole tier list
CPlayed tier

#173

of 259

ranked by owners here who played past two hours

31%
got past 2 hours
−10 on the kind's 42%
15%
past 20 hours
+7 on the kind's 8%
70%
launched it
+13 on the kind's 56%
89
libraries own it
1 in 28 of the 2,477 read here
Lobotomy Corporation ↓
#1 Schedule I#259
30% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Long for a management game: 32 hours for the typical player, longer than 430 of 443 management games here.

Does Lobotomy Corporation hold up?

Holds steady

Holds up seal

At least 92% of its Steam reviewers recommend it at every stage from 2 to 500+ hours played.

Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.

Do the first two hours of Lobotomy Corporation tell you?

In the first two hours69%recommend it

After that95%recommend it

6 in 100 said no: 5 after the window had closed, 1 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 32 hours or less when they gave their verdict. The middle half sat between 10 hours and 84 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 57,900 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 93% and 96% recommend it at every stage past the first two hours.

4% of its reviews were written inside Steam's two-hour refund window, and 69% of those recommend it. After the window, 95% do. Of the players who gave it a thumbs-down, 80% were already past the window; the typical thumbs-down came 17 hours in.

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When would you get there?

5weeks

At an hour a night, you’d pass the typical player’s 32 hours on Wednesday, December 16.

Half of its reviewers had played between 10 and 84 hours: Nov 24 to Feb 6, 2027 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Lobotomy Corporation worth it?

Is Lobotomy Corporation worth it? Yes.

  • A steal

    2.1× the hours of a typical management game, for the same money

  • Loved

    95% recommend it after the refund windowmost management games: 87%

  • Gets played

    70% of owners here have played itmost management games: 59%

How this is counted

At Steam's US list price of $24.99, the typical player's 32 hours come to 78¢ an hour. Past the two-hour refund window, 95% of its Steam reviewers recommend it. At 78¢ an hour, Lobotomy Corporation is cheaper per hour than 398 of 443 management games here: the typical one of 443 management games here charges $1.67, so the same $24.99 buys 2.1× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (management games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Lobotomy Corporation today?

On PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2018
How this is counted

From IGDB, found by its Steam app: the machines Lobotomy Corporation came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Lobotomy Corporation?

Give the ball your Steam profile link or name. It reads the games you own most like Lobotomy Corporation, how long each held you against the typical player, and how long Lobotomy Corporation would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@miojo holds this page

  1. 1st@miojo39 h
  2. 2nd@nestortillo3.2 h
  3. 3rd@zocchihedron2.5 h
  4. 4th@cicliy30 min

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Lobotomy Corporation?

  • 1 in 113

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Lobotomy Corporation

  1. 1

    Darkest Dungeon

    Lobotomy Corporation, but a party RPG, and turn-based

    Loved · 92%Games like Darkest Dungeon

  2. 2

    Cultist Simulator

    Lobotomy Corporation, but a card game, and a survival game

    Liked · 80%Games like Cultist Simulator

  3. 3

    Yog-Sothoth's Yard

    Lobotomy Corporation, but a dating sim, and with base building

    Loved · 94%Games like Yog-Sothoth's Yard

  4. 4

    Freddy Fazbear's Pizzeria Simulator

    Lobotomy Corporation, but free to play, and a tenth of the hours

    Loved · 94%Games like Freddy Fazbear's Pizzeria Simulator

  5. 5

    Higurashi When They Cry Hou - Ch.2 Watanagashi

    Lobotomy Corporation, but a mystery, and half the hours

  6. 6

    Higurashi When They Cry Hou - Ch.5 Meakashi

    Lobotomy Corporation, but a third of the hours, and even better loved

All 30 games like Lobotomy Corporation, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Lobotomy Corporation: a kind of game it is that Lobotomy Corporation is not, a feature its tags carry that Lobotomy Corporation's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

Look up another game