2018 · Card Game · Lovecraftian · Lore-Rich
How long isCultist Simulator?
by Weather Factory
18 hours
for the typical playerhalf of them between 6 hours and 42 hours
Cultist Simulator among the 50 card games here
The whole tier list#26
of 50
ranked by owners here who played past two hours
- 44%
- got past 2 hours
- +3 on the kind's 41%
- 8%
- past 20 hours
- +4 on the kind's 4%
- 68%
- launched it
- +9 on the kind's 59%
- 144
- libraries own it
- 1 in 17 of the 2,472 read here
Next to it in the ranking
Long for a card game: 18 hours for the typical player, longer than 79 of 87 card games here.
43% recommend it at 0 to 2 hours
68% recommend it at 2 to 5 hours
75% recommend it at 5 to 10 hours
82% recommend it at 10 to 20 hours
89% recommend it at 20 to 50 hours
93% recommend it at 50 to 100 hours
96% recommend it at 100 to 200 hours
96% recommend it at 200 to 500 hours
Does Cultist Simulator hold up?
Grows on people
Do the first two hours of Cultist Simulator tell you?
In the first two hours43%recommend it
After that84%recommend it
20 in 100 said no: 15 after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 18 hours or less when they gave their verdict. The middle half sat between 6 hours and 42 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 14,300 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 68% recommend it at 2–5 hours, and 96% at 200–500 hours.
10% of its reviews were written inside Steam's two-hour refund window, and 43% of those recommend it. After the window, 84% do. Of the players who gave it a thumbs-down, 73% were already past the window; the typical thumbs-down came 6 hours in.
When would you get there?
18days
At an hour a night, you’d pass the typical player’s 18 hours on Tuesday, December 1.
Half of its reviewers had played between 6 and 42 hours: Nov 19 to Dec 25 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
How far do players get in Cultist Simulator?
Launched it 100%
Earned its most common achievement 59%
Earned a typical achievement 1.8%
How this is counted
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Is Cultist Simulator worth it?
Video Game Backlog
One hour, at list price
Cultist Simulator
- Steam list price, US
- $19.99
- Typical player
- ÷ 18 h
- card game rate
- $1.75/h
- 18 h at that rate
- $31
List price. Not a sale price,
not what anyone paid.
Is Cultist Simulator worth it? Yes.
Good value
1.6× the hours of a typical card game, for the same money
Liked
84% recommend it after the refund windowmost card games: 88%
Usually played
68% of owners here have played itmost card games: 63%
How this is counted
At Steam's US list price of $19.99, the typical player's 18 hours come to $1.11 an hour. Past the two-hour refund window, 84% of its Steam reviewers recommend it. At $1.11 an hour, Cultist Simulator is cheaper per hour than 65 of 87 card games here: the typical one of 87 card games here charges $1.75, so the same $19.99 buys 1.6× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (card games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Cultist Simulator today?
Almost anywhere
PC, PS5, Xbox Series, Switch and 4 more.
- todayAndroid2019
- todayiPhone2019
- todayPC2019in Cultist Simulator: Anthology Edition
- todaySwitch2021in Cultist Simulator: Initiate Edition
- todayXbox Series2024in Cultist Simulator: Anthology Edition
- todayPS42024in Cultist Simulator: Anthology Edition
- todayPS52024in Cultist Simulator: Anthology Edition
- todayXbox One2024in Cultist Simulator: Anthology Edition
How this is counted
From IGDB, found by its Steam app: the machines Cultist Simulator came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Cultist Simulator?
Give the ball your Steam profile link or name. It reads the games you own most like Cultist Simulator, how long each held you against the typical player, and how long Cultist Simulator would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@nestortillo holds this page
- 1st
@nestortillo30 h - 2nd
@ravage1.1 h - 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with Cultist Simulator?
1 in 403
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Cultist Simulator
Sultan's Game
Cultist Simulator, but not a roguelike, and dark fantasy
Loved · 94%Games like Sultan's Game
Lobotomy Corporation
Cultist Simulator, but a horror game, and gorier
Loved · 94%Games like Lobotomy Corporation
Tabletop Simulator
Cultist Simulator, but in VR, and even better loved
Loved · 96%Games like Tabletop Simulator
Curious Expedition
Cultist Simulator, but a turn-based strategy game, and pixel art
Loved · 91%Games like Curious Expedition
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Cultist Simulator: a kind of game it is that Cultist Simulator is not, a feature its tags carry that Cultist Simulator's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.