Video Game Backlog

2021 · Co-op · Puzzle Platformer · Co-op Campaign

How long isKeyWe?

by Stonewheat & Sons

4.5 hours

for the typical playerhalf of them between 2.5 hours and 8.5 hours

KeyWe cover

KeyWe among the 761 puzzle games here

The whole tier list
CPlayed tier

#520

of 761

ranked by owners here who played past two hours

24%
got past 2 hours
−14 on the kind's 38%
2%
past 20 hours
about the kind's 3%
40%
launched it
−17 on the kind's 57%
62
libraries own it
1 in 40 of the 2,483 read here
KeyWe ↓
#1 Portal 2#761
60% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does KeyWe hold up?

Holds steady

Holds up seal

At least 93% of its Steam reviewers recommend it at every stage from 2 to 20 hours played.

Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.

Do the first two hours of KeyWe tell you?

In the first two hours75%recommend it

After that94%recommend it

10 in 100 said no: 4 after the window had closed, 6 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 4.5 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 8.5 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,550 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 93% and 98% recommend it at every stage past the first two hours.

22% of its reviews were written inside Steam's two-hour refund window, and 75% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 45% were already past the window; the typical thumbs-down came 1.5 hours in.

Diese Seite auf Deutsch

When would you get there?

5days

At an hour a night, you’d pass the typical player’s 4.5 hours on Thursday, November 19.

Half of its reviewers had played between 2.5 and 8.5 hours: Nov 17 to Nov 23 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in KeyWe?

The filter

Fun in the Bungalow Basin Sun

28 of every 100 players got to this one and no further.

They hold Learn the Ropes and never earned it.

  1. Launched it100% launched it
  2. You're Hired!Become registered Teleposters.−595% hold it
  3. Learn the RopesComplete the first week of Summer−1877% hold it
  4. Fun in the Bungalow Basin SunComplete every level in SummerFiltered −2849% hold it
  5. Pumpkins and Postage StampsComplete every level in Autumn−2524% hold it
  6. Kiwinter KiwonderlandComplete every level in Winter−1113% hold it
How this is counted

95% of the players who launched KeyWe hold You're Hired!, its first story achievement on Steam, and 13% hold Kiwinter Kiwonderland, its last. The steepest drop comes between Learn the Ropes (77%) and Fun in the Bungalow Basin Sun (49%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is KeyWe worth it?

Is KeyWe worth it? It depends.

  • Pricey per hour

    A typical puzzle game gives 2.4× the hours for the money

  • Loved

    94% recommend it after the refund windowmost puzzle games: 92%

  • Often left unplayed

    40% of owners here have played itmost puzzle games: 63%

How this is counted

At Steam's US list price of $24.99, the typical player's 4.5 hours come to $5.55 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. At $5.55 an hour, KeyWe costs more per hour than 946 of 1033 puzzle games here: the typical one of 1033 puzzle games here charges $2.28.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (puzzle games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play KeyWe today?

Almost anywhere

PC, PS5, Xbox Series, Switch and 2 more.

  1. todayXbox Series2021
  2. todayPS42021
  3. todayPC2021
  4. todayPS52021
  5. todayXbox One2021
  6. todaySwitch2021
How this is counted

From IGDB, found by its Steam app: the machines KeyWe came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like KeyWe?

Give the ball your Steam profile link or name. It reads the games you own most like KeyWe, how long each held you against the typical player, and how long KeyWe would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@derk holds this page

  1. 1st@derk7.6 h
  2. 2nd@hustensaftschmuggler3.4 h
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Games like KeyWe

  1. 1

    Overcooked! 2

    KeyWe, but a cooking game, and funny

    Loved · 90%Games like Overcooked! 2

  2. 2

    Overcooked! All You Can Eat

    KeyWe, but a cooking game, and more divisive

    Mixed · 73%Games like Overcooked! All You Can Eat

  3. 3

    Lovers in a Dangerous Spacetime

    KeyWe, but a shoot 'em up, and in space

    Loved · 93%Games like Lovers in a Dangerous Spacetime

  4. 4

    It Takes Two

    KeyWe, but split-screen, and three times the hours

    Loved · 95%Games like It Takes Two

  5. 5

    Split Fiction

    KeyWe, but split-screen, and three times the hours

    Loved · 97%Games like Split Fiction

  6. 6

    LEGO Voyagers

    Much the same as KeyWe

    Liked · 89%Games like LEGO Voyagers

All 30 games like KeyWe, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from KeyWe: a kind of game it is that KeyWe is not, a feature its tags carry that KeyWe's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

Look up another game